Here is a list of all class members with links to the classes they belong to:
- c -
- CacheAssetFullName : FMODUnity.EventManager
- CacheAssetName : FMODUnity.EventManager
- cachedDescriptions : FMODUnity.RuntimeManager
- CacheDetails() : FMODUnity.StagingSystem.UpdateStep
- cachedMetering : FMODUnity.EventBrowser
- cachedParams : FMODUnity.StudioEventEmitter
- CacheFolderFull : FMODUnity.EditorSettings
- CacheFolderName : FMODUnity.EditorSettings
- CacheFolderRelative : FMODUnity.EditorSettings
- cacheInitialized : FMODUnity.FileReorganizer.Resources
- CacheTime : FMODUnity.EventCache, FMODUnity.EventManager
- cacheTime : FMODUnity.EventCache
- cacheVersion : FMODUnity.EventCache
- CalculateName() : FMODUnity.EditorBankRef
- CalculateSize() : FMODUnity.SettingsEditor.ThreadListEditor
- CallbackHandler : FMODUnity.Platform, FMODUnity.Platform.PropertyAccessors, FMODUnity.Platform.PropertyStorage
- callbackOrder : FMODUnity.BuildStatusWatcher.BuildProcessor, FMODUnity.EditorSettings.BuildProcessor, FMODUnity.EventManager.ActiveBuildTargetListener, FMODUnity.EventManager.PreprocessScene
- CallStartupMethodsWhenReady() : FMODUnity.EditorUtils
- canBeInvincible : ObjectHealth
- canBeOnFire : ObjectHealth
- CanBuildTarget() : FMODUnity.EditorSettings
- Cancel() : FMODUnity.EventReferenceUpdater, FMODUnity.FileReorganizer
- CanChangeExpandedState() : FMODUnity.EventBrowser.TreeView, FMODUnity.SettingsEditor.PlatformsView, FMODUnity.SimpleTreeView
- CanExecute() : FMODUnity.EventReferenceUpdater.Task
- CanMultiSelect() : FMODUnity.EventBrowser.TreeView, FMODUnity.EventReferenceUpdater.TaskView, FMODUnity.FileReorganizer.TaskView, FMODUnity.SettingsEditor.PlatformsView, FMODUnity.SimpleTreeView
- CanRename() : FMODUnity.SettingsEditor.PlatformsView
- canSetSpawn : WarpObelisk
- CanStartDrag() : FMODUnity.EventBrowser.TreeView, FMODUnity.SettingsEditor.PlatformsView
- canvas : DragAndDrop
- canvasGroup : DragAndDrop
- canWalk : BaseEntityController
- capacity : FMOD.Studio.BUFFER_INFO
- CARPETTEDHALLWAY() : FMOD.PRESET
- CAVE() : FMOD.PRESET
- cbSize : FMOD.ADVANCEDSETTINGS
- cbsize : FMOD.CREATESOUNDEXINFO, FMOD.Studio.ADVANCEDSETTINGS
- Ceiling : FMODUnityResonance.FmodResonanceAudioRoom
- ceiling : FMODUnityResonance.FmodResonanceAudioRoomEditor
- CellGUI() : FMODUnity.EventReferenceUpdater.TaskView, FMODUnity.FileReorganizer.TaskView
- ChangeLock() : DoorObject
- ChangeSide() : GebBossController
- ChangeSpeed() : BaseEntityController
- ChangeSpeedClock() : BaseEntityController
- Channel() : FMOD.Channel
- ChannelGroup() : FMOD.ChannelGroup
- channelmask : FMOD.DSP_STATE
- channelorder : FMOD.CREATESOUNDEXINFO
- channels : FMODUnity.CodecChannelCount
- channelweight : FMOD.DSP_LOUDNESS_METER_WEIGHTING_TYPE
- chargeAttackHitbox : GebBossController
- chargeDuration : GebBossController
- chargeSpeed : GebBossController
- ChargeUp : AbilityOwner
- chargeUp : BaseAbilityInfo
- ChargeUpEvent() : AbilityOwner
- ChargingUp() : AbilityOwner
- ChaseState() : BaseEntityController, PrototypeBaseEntity, PrototypeSpawnerEntity, RockGolemController
- CheckActiveBuildTarget() : FMODUnity.EditorSettings
- CheckBaseFolderGUID() : FMODUnity.EditorUtils
- CheckCacheFileExists() : FMODUnity.BankRefresher
- CheckComplete : FMODUnity.SetupWizardWindow.UpdateTask
- checkDeadFlag : PrototypeMinionEntity
- checkDuplicateName() : AbilityInventorySlot
- CheckForNameConflict() : FMODUnity.EditorUtils
- CheckInitResult() : FMODUnity.RuntimeManager
- CheckListeners() : FMODUnity.SetupWizardWindow
- CheckMacLibraries() : FMODUnity.EditorUtils
- CheckResult() : FMODUnity.EditorUtils
- CheckSourceFilesChanged() : FMODUnity.BankRefresher
- CheckSources() : FMODUnity.SetupWizardWindow
- CheckStudioLinked() : FMODUnity.SetupWizardWindow
- CheckUnityAudio() : FMODUnity.SetupWizardWindow
- CheckUpdatesComplete() : FMODUnity.SetupWizardWindow
- CheckUpdateTaskStatus() : FMODUnity.SetupWizardWindow
- CheckValidSource() : FMODUnity.SettingsEditor
- ChooseBank() : FMODUnity.EventBrowser
- ChooseEvent() : FMODUnity.EventBrowser
- ChooseParameter() : FMODUnity.EventBrowser
- CITY() : FMOD.PRESET
- CleanObsoleteFiles() : FMODUnity.EditorUtils
- CleanTemporaryFiles() : FMODUnity.EditorSettings
- Clear() : FMODUnity.EditorSettings, FMODUnity.Platform.PropertyAccessor< T >, FMODUnity.Platform.PropertyOverrideControl
- ClearCache() : FMODUnity.EventManager
- ClearEvent() : FMODUnity.EventReferenceUpdater.Task
- clearHandle() : FMOD.Channel, FMOD.ChannelGroup, FMOD.DSP, FMOD.DSPConnection, FMOD.Geometry, FMOD.Reverb3D, FMOD.Sound, FMOD.SoundGroup, FMOD.Studio.Bank, FMOD.Studio.Bus, FMOD.Studio.CommandReplay, FMOD.Studio.EventDescription, FMOD.Studio.EventInstance, FMOD.Studio.System, FMOD.Studio.VCA, FMOD.System
- ClearPlatformSettings() : FMODUnity.EditorSettings
- ClearProperties() : FMODUnity.Platform
- clip : Sound
- close() : FMOD.System
- CloseAttackState() : BaseEntityController, PrototypeBaseEntity, RangedEntityController
- closecallback : FMOD.Studio.BANK_INFO
- CloseConfirmationPanel() : ConfirmationPanel
- CloseDelay : FMODUnity.BankRefreshWindow
- CloseDoor() : DoorObject
- closedSprite : DoorObject
- CloseInventory() : ScrollAnimationManager
- CloseSettings() : SettingsMenu
- closeTime : FMODUnity.BankRefreshWindow
- ClosingCutsceneEnded() : GebPhaseController
- ClosingCutsceneState() : GebBossController, GebRoomController
- CodecChannelCount() : FMODUnity.CodecChannelCount
- CodecChannels : FMODUnity.Platform
- codecChannels : FMODUnity.Platform
- CodecChannelsProperty : FMODUnity.Platform
- codeFolders : FMODUnity.FileReorganizer.TaskGenerator
- colisionDamage : DamageOnCollision, DamageOnTrigger
- collidedEvent : ExitZone
- collisionLayers : AbilityProjectile, BoulderHazard, BoulderProjectile, GebRock
- CollisionTag : FMODUnity.EventHandler, FMODUnity.StudioBankLoader
- Column : FMODUnity.EventReferenceUpdater.TaskView, FMODUnity.FileReorganizer.TaskView
- columnStyle : FMODUnity.SetupWizardWindow
- commandname : FMOD.Studio.COMMAND_INFO
- commandqueuesize : FMOD.Studio.ADVANCEDSETTINGS
- CommandReplay() : FMOD.Studio.CommandReplay
- Compare() : FMODUnity.NaturalComparer
- CompareLists() : FMODUnity.EventManager
- ComponentIndex : FMODUnity.EventReferenceUpdater.Task
- components : FMODUnity.EventReferenceUpdater, FMODUnity.EventReferenceUpdater.TaskView
- ComponentTypeContent : FMODUnity.EventReferenceUpdater
- compressed : SpringTile
- CONCERTHALL() : FMOD.PRESET
- ConditionalWarpToSkyhub() : WarpObelisk
- confirmationPanel : AbilityInventoryUI, UpgradePanel
- ConstIdentifier : FMODUnity.PlatformDefault
- ConsumeEscapeKey() : FMODUnity.BankRefreshWindow
- continuousParameterIcon : FMODUnity.EventBrowser.TreeView
- ConvertAmplitudeFromDb() : FMODUnityResonance.FmodResonanceAudio
- ConvertAudioTransformFromUnity() : FMODUnityResonance.FmodResonanceAudio
- convolution1 : FMOD.CPU_USAGE
- convolution2 : FMOD.CPU_USAGE
- CoolDown : AbilityOwner
- Cooldown() : PlayerItemHolder
- cooldown : BaseAbilityInfo, FMODUnity.BankRefreshWindow
- cooldownEnd : AbilityOwner
- cooldownEndTime : BaseEntityController, PrototypeBaseEntity
- CooldownEvent() : AbilityOwner
- cooldownLength : PlayerItemHolder
- cooldownTimer : PlayerBasicMelee, PlayerBasicProjectileAttack, PlayerInteract, SpawnOnTrigger
- CooldownWait() : PlayerAttackManager
- CoolingDown() : AbilityOwner
- copyIcon : FMODUnity.EventBrowser.DetailsView
- CopySetting() : FMODUnity.Legacy
- CopySetting< T, U >() : FMODUnity.Legacy
- CopyToStreamingAssets() : FMODUnity.EventManager
- CopyValueToAll() : FMODUnity.StudioEventEmitterEditor.ParameterValueView
- CoreSystem : FMODUnity.RuntimeManager
- coreSystem : FMODUnity.RuntimeManager
- Count : FMODUnity.AutomatableSlots
- countText : PotionCounter
- coyoteJumpAvailable : PlayerMovement
- coyoteTime : PlayerMovement
- cpu : FMODUnity.StagingSystem.LibInfo
- CPUAndLibPath() : FMODUnity.StagingSystem
- Create() : FMODUnity.SetupWizardWindow.UpdateTask, FMODUnity.StagingSystem.UpdateStep
- create : FMOD.DSP_DESCRIPTION, FMOD.Studio.System
- createChannelGroup() : FMOD.System
- createDSP() : FMOD.System
- createDSPByPlugin() : FMOD.System
- createDSPByType() : FMOD.System
- CreateEventInStudio() : FMODUnity.CreateEventPopup
- CreateEventPopup() : FMODUnity.CreateEventPopup
- CreateFolderItem() : FMODUnity.EventBrowser.TreeView
- CreateFolderItems() : FMODUnity.EventBrowser.TreeView
- createGeometry() : FMOD.System
- CreateHeaderState() : FMODUnity.EventReferenceUpdater.TaskView, FMODUnity.FileReorganizer.TaskView
- CreateInstance() : FMODUnity.RuntimeManager, FMODUnity.Settings.PlatformTemplate
- createInstance() : FMOD.Studio.EventDescription
- CreateItem() : FMODUnity.SettingsEditor.PlatformsView
- CreateItems() : FMODUnity.SettingsEditor.PlatformsView, FMODUnity.SimpleTreeView
- CreateParamRefSlider() : FMODUnity.EventBrowser.EventParameterControls
- CreatePlatformInstance< T >() : FMODUnity.Settings
- createReverb3D() : FMOD.System
- CreateSettingsAsset() : FMODUnity.EditorSettings
- createSound() : FMOD.System
- createSoundGroup() : FMOD.System
- createStream() : FMOD.System
- CreateStudioEvent() : FMODUnity.EditorUtils
- CreateSubTree< T >() : FMODUnity.EventBrowser.TreeView
- CreateSystem() : FMODUnity.EditorUtils
- crossTexture : FMODUnity.SetupWizardWindow
- crumbDefault : FMODUnity.SetupWizardWindow
- crumbHighlight : FMODUnity.SetupWizardWindow
- crumbStyle : FMODUnity.SetupWizardWindow
- crushingHitbox : SquasherHazard
- CurAbilityImageUI : AbilitySlotUI
- CurAbilityInfo : AbilityImageUI
- CurCooldownVisualUI : AbilitySlotUI
- CurImage : AbilityImageUI
- curKnockback : PlayerAttackManager
- curRange : PlayerAttackManager
- current : FMODUnity.EventReferenceUpdater.SearchProgress
- currentAction : GebBossController
- currentActionDuration : GebBossController
- currentActionTimer : GebBossController
- CurrentBankDirectory() : FMODUnity.SettingsEditor
- currentDeathMessage : PlayerHealth
- CurrentEditorPlatform : FMODUnity.EditorSettings
- currentEvent : FMODUnity.EventBrowser.PreviewArea
- currentFilter : FMODUnity.CreateEventPopup
- currentFolder : FMODUnity.CreateEventPopup
- currentForm : BaseAbilityInfo
- currentGodsoulText : ConfirmationPanel
- currentHealth : ObjectHealth
- currentHitObject : PrototypeBaseEntity
- CurrentlyWarping : WarpInfo
- currentMusicInstance : AudioManager
- currentMusicReference : AudioManager
- currentPage : FMODUnity.SetupWizardWindow
- currentPath : FMODUnity.StudioGlobalParameterTriggerEditor
- CurrentPatrolZone : PrototypeBaseEntity
- currentPlatform : FMODUnity.RuntimeManager
- currentSlot : AbilityInventoryItemData
- currentSoulText : ConfirmationPanel
- currentStat : FireAbilityInfo, StatAbilityInfo
- currentState : AbilityOwner
- currentTask : FMODUnity.FileReorganizer
- currentusage : FMOD.Studio.BUFFER_INFO
- CurrentVersion : FMODUnity.Settings
- currentWatchPath : FMODUnity.BankRefresher
- currSceneIndex : DataManager, SerializedData
- currSceneName : DataManager, SerializedData
- currTimeOfDay : DataManager, SerializedData
- customAnubisJokes : CustomDeathMessage
- cutsceneRock : GebRoomController