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FMODUnity.StudioBankLoader Class Reference

Public Member Functions

void Load ()
 
void Unload ()
 

Public Attributes

LoaderGameEvent LoadEvent
 
LoaderGameEvent UnloadEvent
 
List< string > Banks
 
string CollisionTag
 
bool PreloadSamples
 

Private Member Functions

void HandleGameEvent (LoaderGameEvent gameEvent)
 
void Start ()
 
void OnApplicationQuit ()
 
void OnDestroy ()
 
void OnEnable ()
 
void OnDisable ()
 

Private Attributes

bool isQuitting
 

Member Function Documentation

◆ HandleGameEvent()

void FMODUnity.StudioBankLoader.HandleGameEvent ( LoaderGameEvent gameEvent)
private

◆ Load()

void FMODUnity.StudioBankLoader.Load ( )

◆ OnApplicationQuit()

void FMODUnity.StudioBankLoader.OnApplicationQuit ( )
private

◆ OnDestroy()

void FMODUnity.StudioBankLoader.OnDestroy ( )
private

◆ OnDisable()

void FMODUnity.StudioBankLoader.OnDisable ( )
private

◆ OnEnable()

void FMODUnity.StudioBankLoader.OnEnable ( )
private

◆ Start()

void FMODUnity.StudioBankLoader.Start ( )
private

◆ Unload()

void FMODUnity.StudioBankLoader.Unload ( )

Member Data Documentation

◆ Banks

List<string> FMODUnity.StudioBankLoader.Banks

◆ CollisionTag

string FMODUnity.StudioBankLoader.CollisionTag

◆ isQuitting

bool FMODUnity.StudioBankLoader.isQuitting
private

◆ LoadEvent

LoaderGameEvent FMODUnity.StudioBankLoader.LoadEvent

◆ PreloadSamples

bool FMODUnity.StudioBankLoader.PreloadSamples

◆ UnloadEvent

LoaderGameEvent FMODUnity.StudioBankLoader.UnloadEvent

The documentation for this class was generated from the following file: