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Eye of the Nile Docs
Everything you need to know to get started!
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Static Public Member Functions | |
static void | CheckResult (FMOD.RESULT result) |
static void | ValidateSource (out bool valid, out string reason) |
static string[] | GetBankPlatforms () |
static string | VersionString (uint version) |
static string | DurationString (float seconds) |
static string | SeriesString (string separator, string finalSeparator, IEnumerable< string > elements) |
static string | Pluralize (int count, string singular, string plural) |
static Texture2D | LoadImage (string filename) |
static string | GameObjectPath (Component component, GameObject root=null) |
static bool | HasAttribute< T > (MemberInfo member) |
static bool | AssetExists (string path) |
static void | EnsureFolderExists (string folderPath) |
static string | GetParentFolder (string assetPath) |
static void | DrawLegacyEvent (SerializedProperty property, string migrationTarget) |
static Rect | DrawHelpButtonLayout (Func< PopupWindowContent > createContent) |
static Rect | DrawHelpButton (Rect rect, Func< PopupWindowContent > createContent) |
static float | DrawParameterValueLayout (float value, EditorParamRef paramRef) |
static Vector2 | GetHelpButtonSize () |
static void | UpdateParamsOnEmitter (SerializedObject serializedObject, string path) |
static void | OnlineManual () |
static void | OpenOnlineDocumentation (string section, string page=null, string anchor=null) |
static void | About () |
static void | LoadPreviewBanks () |
static void | UnloadPreviewBanks () |
static FMOD.Studio.EventInstance | PreviewEvent (EditorEventRef eventRef, Dictionary< string, float > previewParamValues, float volume=1, float startTime=0.0f) |
static void | PreviewPause (FMOD.Studio.EventInstance eventInstance) |
static void | PreviewStop (FMOD.Studio.EventInstance eventInstance, FMOD.Studio.STOP_MODE stopMode=FMOD.Studio.STOP_MODE.IMMEDIATE) |
static void | StopAllPreviews () |
static float[] | GetMetering () |
static bool | IsConnectedToStudio () |
static bool | SendScriptCommand (string command) |
static string | GetScriptOutput (string command) |
static string | CreateStudioEvent (string eventPath, string eventName) |
static string | WritableAssetPath (string cacheAssetName) |
Static Public Attributes | |
const string | BuildFolder = "Build" |
Properties | |
static FMOD.Studio.System | System [get] |
static bool | PreviewBanksLoaded [get] |
static NetworkStream | ScriptStream [get] |
Static Private Member Functions | |
static void | GetHelpButtonData (out GUIContent content, out GUIStyle style) |
static void | Startup () |
static void | HandleBeforeAssemblyReload () |
static void | HandleOnPausedModeChanged (PauseState state) |
static void | HandleOnPlayModeChanged (PlayModeStateChange state) |
static void | Update () |
static void | CallStartupMethodsWhenReady () |
static void | RecreateSystem () |
static void | DestroySystem () |
static void | CreateSystem () |
static void | UpdateParamsOnEmitter (UnityEngine.Object obj, EditorEventRef eventRef) |
static void | OnlineGettingStarted () |
static void | OnlineAPIDocs () |
static void | OnlineQA () |
static void | OnlineRevisions () |
static void | AsyncConnectCallback (IAsyncResult result) |
static string | GetMasterBank () |
static bool | CheckForNameConflict (string folderGuid, string eventName) |
static void | CheckBaseFolderGUID () |
static string | ReplaceMetaFileGUID (string assetPath, string newGUID) |
static void | CheckMacLibraries () |
static void | RepairMacLibraries (IEnumerable< string > paths) |
static void | CleanObsoleteFiles () |
Static Private Attributes | |
static FMOD.Studio.System | system |
static FMOD.SPEAKERMODE | speakerMode |
static string | encryptionKey |
static List< FMOD.Studio.Bank > | loadedPreviewBanks = new List<FMOD.Studio.Bank>() |
static FMOD.Studio.EventDescription | previewEventDesc |
static FMOD.Studio.EventInstance | previewEventInstance |
const int | StudioScriptPort = 3663 |
static NetworkStream | networkStream = null |
static Socket | socket = null |
static IAsyncResult | socketConnection = null |
static List< FMOD.Studio.EventInstance > | previewEventInstances = new List<FMOD.Studio.EventInstance>() |
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