Eye of the Nile Docs
Everything you need to know to get started!
Loading...
Searching...
No Matches
FMODUnity.EditorEventRef Class Reference

Public Attributes

string Path
 
FMOD.GUID Guid
 
List< EditorBankRefBanks
 
bool IsStream
 
bool Is3D
 
bool IsOneShot
 
List< EditorParamRefParameters
 
float MinDistance
 
float MaxDistance
 
int Length
 

Properties

List< EditorParamRefLocalParameters [get]
 
List< EditorParamRefGlobalParameters [get]
 

Member Data Documentation

◆ Banks

List<EditorBankRef> FMODUnity.EditorEventRef.Banks

◆ Guid

FMOD.GUID FMODUnity.EditorEventRef.Guid

◆ Is3D

bool FMODUnity.EditorEventRef.Is3D

◆ IsOneShot

bool FMODUnity.EditorEventRef.IsOneShot

◆ IsStream

bool FMODUnity.EditorEventRef.IsStream

◆ Length

int FMODUnity.EditorEventRef.Length

◆ MaxDistance

float FMODUnity.EditorEventRef.MaxDistance

◆ MinDistance

float FMODUnity.EditorEventRef.MinDistance

◆ Parameters

List<EditorParamRef> FMODUnity.EditorEventRef.Parameters

◆ Path

string FMODUnity.EditorEventRef.Path

Property Documentation

◆ GlobalParameters

List<EditorParamRef> FMODUnity.EditorEventRef.GlobalParameters
get

◆ LocalParameters

List<EditorParamRef> FMODUnity.EditorEventRef.LocalParameters
get

The documentation for this class was generated from the following file: