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Eye of the Nile Docs
Everything you need to know to get started!
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Public Attributes | |
| string | Path |
| FMOD.GUID | Guid |
| List< EditorBankRef > | Banks |
| bool | IsStream |
| bool | Is3D |
| bool | IsOneShot |
| List< EditorParamRef > | Parameters |
| float | MinDistance |
| float | MaxDistance |
| int | Length |
Properties | |
| List< EditorParamRef > | LocalParameters [get] |
| List< EditorParamRef > | GlobalParameters [get] |
| List<EditorBankRef> FMODUnity.EditorEventRef.Banks |
| FMOD.GUID FMODUnity.EditorEventRef.Guid |
| bool FMODUnity.EditorEventRef.Is3D |
| bool FMODUnity.EditorEventRef.IsOneShot |
| bool FMODUnity.EditorEventRef.IsStream |
| int FMODUnity.EditorEventRef.Length |
| float FMODUnity.EditorEventRef.MaxDistance |
| float FMODUnity.EditorEventRef.MinDistance |
| List<EditorParamRef> FMODUnity.EditorEventRef.Parameters |
| string FMODUnity.EditorEventRef.Path |
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