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FMOD.PRESET Class Reference

Static Public Member Functions

static REVERB_PROPERTIES OFF ()
 
static REVERB_PROPERTIES GENERIC ()
 
static REVERB_PROPERTIES PADDEDCELL ()
 
static REVERB_PROPERTIES ROOM ()
 
static REVERB_PROPERTIES BATHROOM ()
 
static REVERB_PROPERTIES LIVINGROOM ()
 
static REVERB_PROPERTIES STONEROOM ()
 
static REVERB_PROPERTIES AUDITORIUM ()
 
static REVERB_PROPERTIES CONCERTHALL ()
 
static REVERB_PROPERTIES CAVE ()
 
static REVERB_PROPERTIES ARENA ()
 
static REVERB_PROPERTIES HANGAR ()
 
static REVERB_PROPERTIES CARPETTEDHALLWAY ()
 
static REVERB_PROPERTIES HALLWAY ()
 
static REVERB_PROPERTIES STONECORRIDOR ()
 
static REVERB_PROPERTIES ALLEY ()
 
static REVERB_PROPERTIES FOREST ()
 
static REVERB_PROPERTIES CITY ()
 
static REVERB_PROPERTIES MOUNTAINS ()
 
static REVERB_PROPERTIES QUARRY ()
 
static REVERB_PROPERTIES PLAIN ()
 
static REVERB_PROPERTIES PARKINGLOT ()
 
static REVERB_PROPERTIES SEWERPIPE ()
 
static REVERB_PROPERTIES UNDERWATER ()
 

Member Function Documentation

◆ ALLEY()

static REVERB_PROPERTIES FMOD.PRESET.ALLEY ( )
static

◆ ARENA()

static REVERB_PROPERTIES FMOD.PRESET.ARENA ( )
static

◆ AUDITORIUM()

static REVERB_PROPERTIES FMOD.PRESET.AUDITORIUM ( )
static

◆ BATHROOM()

static REVERB_PROPERTIES FMOD.PRESET.BATHROOM ( )
static

◆ CARPETTEDHALLWAY()

static REVERB_PROPERTIES FMOD.PRESET.CARPETTEDHALLWAY ( )
static

◆ CAVE()

static REVERB_PROPERTIES FMOD.PRESET.CAVE ( )
static

◆ CITY()

static REVERB_PROPERTIES FMOD.PRESET.CITY ( )
static

◆ CONCERTHALL()

static REVERB_PROPERTIES FMOD.PRESET.CONCERTHALL ( )
static

◆ FOREST()

static REVERB_PROPERTIES FMOD.PRESET.FOREST ( )
static

◆ GENERIC()

static REVERB_PROPERTIES FMOD.PRESET.GENERIC ( )
static

◆ HALLWAY()

static REVERB_PROPERTIES FMOD.PRESET.HALLWAY ( )
static

◆ HANGAR()

static REVERB_PROPERTIES FMOD.PRESET.HANGAR ( )
static

◆ LIVINGROOM()

static REVERB_PROPERTIES FMOD.PRESET.LIVINGROOM ( )
static

◆ MOUNTAINS()

static REVERB_PROPERTIES FMOD.PRESET.MOUNTAINS ( )
static

◆ OFF()

static REVERB_PROPERTIES FMOD.PRESET.OFF ( )
static

◆ PADDEDCELL()

static REVERB_PROPERTIES FMOD.PRESET.PADDEDCELL ( )
static

◆ PARKINGLOT()

static REVERB_PROPERTIES FMOD.PRESET.PARKINGLOT ( )
static

◆ PLAIN()

static REVERB_PROPERTIES FMOD.PRESET.PLAIN ( )
static

◆ QUARRY()

static REVERB_PROPERTIES FMOD.PRESET.QUARRY ( )
static

◆ ROOM()

static REVERB_PROPERTIES FMOD.PRESET.ROOM ( )
static

◆ SEWERPIPE()

static REVERB_PROPERTIES FMOD.PRESET.SEWERPIPE ( )
static

◆ STONECORRIDOR()

static REVERB_PROPERTIES FMOD.PRESET.STONECORRIDOR ( )
static

◆ STONEROOM()

static REVERB_PROPERTIES FMOD.PRESET.STONEROOM ( )
static

◆ UNDERWATER()

static REVERB_PROPERTIES FMOD.PRESET.UNDERWATER ( )
static

The documentation for this class was generated from the following file: