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FMOD.REVERB_PROPERTIES Struct Reference

Public Member Functions

 REVERB_PROPERTIES (float decayTime, float earlyDelay, float lateDelay, float hfReference, float hfDecayRatio, float diffusion, float density, float lowShelfFrequency, float lowShelfGain, float highCut, float earlyLateMix, float wetLevel)
 

Public Attributes

float DecayTime
 
float EarlyDelay
 
float LateDelay
 
float HFReference
 
float HFDecayRatio
 
float Diffusion
 
float Density
 
float LowShelfFrequency
 
float LowShelfGain
 
float HighCut
 
float EarlyLateMix
 
float WetLevel
 

Constructor & Destructor Documentation

◆ REVERB_PROPERTIES()

FMOD.REVERB_PROPERTIES.REVERB_PROPERTIES ( float decayTime,
float earlyDelay,
float lateDelay,
float hfReference,
float hfDecayRatio,
float diffusion,
float density,
float lowShelfFrequency,
float lowShelfGain,
float highCut,
float earlyLateMix,
float wetLevel )

Member Data Documentation

◆ DecayTime

float FMOD.REVERB_PROPERTIES.DecayTime

◆ Density

float FMOD.REVERB_PROPERTIES.Density

◆ Diffusion

float FMOD.REVERB_PROPERTIES.Diffusion

◆ EarlyDelay

float FMOD.REVERB_PROPERTIES.EarlyDelay

◆ EarlyLateMix

float FMOD.REVERB_PROPERTIES.EarlyLateMix

◆ HFDecayRatio

float FMOD.REVERB_PROPERTIES.HFDecayRatio

◆ HFReference

float FMOD.REVERB_PROPERTIES.HFReference

◆ HighCut

float FMOD.REVERB_PROPERTIES.HighCut

◆ LateDelay

float FMOD.REVERB_PROPERTIES.LateDelay

◆ LowShelfFrequency

float FMOD.REVERB_PROPERTIES.LowShelfFrequency

◆ LowShelfGain

float FMOD.REVERB_PROPERTIES.LowShelfGain

◆ WetLevel

float FMOD.REVERB_PROPERTIES.WetLevel

The documentation for this struct was generated from the following file: