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| const string | DownloadURL = "https://www.fmod.com/download" |
| |
◆ EditorSettings()
| static FMODUnity.EditorSettings.EditorSettings |
( |
| ) |
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staticprivate |
◆ AddMissingPlatforms()
| void FMODUnity.EditorSettings.AddMissingPlatforms |
( |
| ) |
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◆ AddPlatformForBuildTargets()
| void FMODUnity.EditorSettings.AddPlatformForBuildTargets |
( |
Platform | platform | ) |
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◆ AddPlatformGroup()
| PlatformGroup FMODUnity.EditorSettings.AddPlatformGroup |
( |
string | displayName, |
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int | sortOrder ) |
◆ AddPlatformsToAsset()
| void FMODUnity.EditorSettings.AddPlatformsToAsset |
( |
| ) |
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◆ AddPlatformToAsset()
| void FMODUnity.EditorSettings.AddPlatformToAsset |
( |
Platform | platform | ) |
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private |
◆ AffirmPlatformProperties()
| void FMODUnity.EditorSettings.AffirmPlatformProperties |
( |
Platform | platform | ) |
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private |
◆ CanBuildTarget()
| bool FMODUnity.EditorSettings.CanBuildTarget |
( |
BuildTarget | target, |
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Platform.BinaryType | binaryType, |
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out string | error ) |
◆ CheckActiveBuildTarget()
| void FMODUnity.EditorSettings.CheckActiveBuildTarget |
( |
| ) |
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◆ CleanTemporaryFiles()
| void FMODUnity.EditorSettings.CleanTemporaryFiles |
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| ) |
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◆ Clear()
| void FMODUnity.EditorSettings.Clear |
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| ) |
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◆ ClearPlatformSettings()
| void FMODUnity.EditorSettings.ClearPlatformSettings |
( |
| ) |
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private |
◆ CreateSettingsAsset()
| void FMODUnity.EditorSettings.CreateSettingsAsset |
( |
string | assetName | ) |
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◆ DeleteTemporaryFile()
| void FMODUnity.EditorSettings.DeleteTemporaryFile |
( |
string | assetPath | ) |
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◆ EditSettings()
| static void FMODUnity.EditorSettings.EditSettings |
( |
| ) |
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static |
◆ GetPlatform()
| Platform FMODUnity.EditorSettings.GetPlatform |
( |
BuildTarget | buildTarget | ) |
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◆ MigrateLegacyPlatforms< TValue, TSetting >()
| void FMODUnity.EditorSettings.MigrateLegacyPlatforms< TValue, TSetting > |
( |
List< TSetting > | settings, |
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Platform.PropertyAccessor< TValue > | property, |
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Func< Legacy.Platform, Platform > | getMigrationTarget ) |
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private |
- Type Constraints
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| TSetting | : | Legacy.PlatformSetting<TValue> | |
◆ PostprocessBuild()
| void FMODUnity.EditorSettings.PostprocessBuild |
( |
BuildTarget | target | ) |
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private |
◆ PreprocessBuild()
| void FMODUnity.EditorSettings.PreprocessBuild |
( |
BuildTarget | target, |
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Platform.BinaryType | binaryType ) |
◆ PreprocessStaticPlugins()
| void FMODUnity.EditorSettings.PreprocessStaticPlugins |
( |
Platform | platform, |
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BuildTarget | target ) |
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private |
◆ ReimportLegacyPlatforms()
| void FMODUnity.EditorSettings.ReimportLegacyPlatforms |
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| ) |
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◆ RemovePlatformFromAsset()
| void FMODUnity.EditorSettings.RemovePlatformFromAsset |
( |
Platform | platform | ) |
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private |
◆ ResetPlatformSettings()
| void FMODUnity.EditorSettings.ResetPlatformSettings |
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| ) |
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◆ SelectBinaries()
| static void FMODUnity.EditorSettings.SelectBinaries |
( |
Platform | platform, |
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BuildTarget | target, |
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Platform.BinaryType | binaryType ) |
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staticprivate |
◆ SetPlatformParent()
| void FMODUnity.EditorSettings.SetPlatformParent |
( |
Platform | platform, |
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Platform | newParent ) |
◆ SetPlatformSortOrder()
| void FMODUnity.EditorSettings.SetPlatformSortOrder |
( |
Platform | platform, |
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float | sortOrder ) |
◆ SortPlatformChildren()
| void FMODUnity.EditorSettings.SortPlatformChildren |
( |
Platform | platform | ) |
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◆ UpdateMigratedPlatform()
| void FMODUnity.EditorSettings.UpdateMigratedPlatform |
( |
Platform | platform | ) |
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◆ binaryCompatibilitiesBeforeBuild
| Dictionary<string, bool> FMODUnity.EditorSettings.binaryCompatibilitiesBeforeBuild |
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private |
◆ CacheFolderName
| const string FMODUnity.EditorSettings.CacheFolderName = "Cache" |
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staticprivate |
◆ DownloadURL
| const string FMODUnity.EditorSettings.DownloadURL = "https://www.fmod.com/download" |
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static |
◆ PlatformForBuildTarget
| Dictionary<BuildTarget, Platform> FMODUnity.EditorSettings.PlatformForBuildTarget = new Dictionary<BuildTarget, Platform>() |
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private |
◆ RegisterStaticPluginsFile
| const string FMODUnity.EditorSettings.RegisterStaticPluginsFile = "RegisterStaticPlugins.cs" |
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staticprivate |
◆ CacheFolderFull
| string FMODUnity.EditorSettings.CacheFolderFull |
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staticgetprivate |
◆ CacheFolderRelative
| string FMODUnity.EditorSettings.CacheFolderRelative |
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staticgetprivate |
◆ CurrentEditorPlatform
| Platform FMODUnity.EditorSettings.CurrentEditorPlatform |
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get |
◆ FMODFolderFull
| string FMODUnity.EditorSettings.FMODFolderFull |
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staticgetprivate |
◆ ForceLoggingBinaries
| bool FMODUnity.EditorSettings.ForceLoggingBinaries = false |
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getset |
◆ Instance
◆ RegisterStaticPluginsAssetPathFull
| string FMODUnity.EditorSettings.RegisterStaticPluginsAssetPathFull |
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staticgetprivate |
◆ RegisterStaticPluginsAssetPathRelative
| string FMODUnity.EditorSettings.RegisterStaticPluginsAssetPathRelative |
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staticgetprivate |
◆ RuntimeSettings
| Settings FMODUnity.EditorSettings.RuntimeSettings |
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getset |
The documentation for this class was generated from the following file: