◆ AssetExists()
| static bool FMODUnity.FileReorganizer.AssetExists |
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string | path | ) |
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◆ Cancel()
| void FMODUnity.FileReorganizer.Cancel |
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◆ DrawAssetPath()
| static void FMODUnity.FileReorganizer.DrawAssetPath |
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Rect | rect, |
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string | path ) |
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◆ IsFolderEmpty()
| static bool FMODUnity.FileReorganizer.IsFolderEmpty |
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string | path | ) |
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◆ IsProcessing()
| bool FMODUnity.FileReorganizer.IsProcessing |
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◆ IsUpToDate()
| static bool FMODUnity.FileReorganizer.IsUpToDate |
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◆ OnAfterDeserialize()
| void FMODUnity.FileReorganizer.OnAfterDeserialize |
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◆ OnBeforeSerialize()
| void FMODUnity.FileReorganizer.OnBeforeSerialize |
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◆ OnDestroy()
| void FMODUnity.FileReorganizer.OnDestroy |
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◆ OnEnable()
| void FMODUnity.FileReorganizer.OnEnable |
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◆ OnGUI()
| void FMODUnity.FileReorganizer.OnGUI |
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◆ OnInspectorUpdate()
| void FMODUnity.FileReorganizer.OnInspectorUpdate |
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◆ OnTaskSelected()
| void FMODUnity.FileReorganizer.OnTaskSelected |
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Task | task | ) |
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◆ PopulateTasks()
| void FMODUnity.FileReorganizer.PopulateTasks |
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◆ ProcessMoveTasks()
| IEnumerable< string > FMODUnity.FileReorganizer.ProcessMoveTasks |
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◆ ProcessNextTask()
| void FMODUnity.FileReorganizer.ProcessNextTask |
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◆ ProcessRemoveAssetTasks()
| IEnumerable< string > FMODUnity.FileReorganizer.ProcessRemoveAssetTasks |
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◆ ProcessRemoveFolderTasks()
| IEnumerable< string > FMODUnity.FileReorganizer.ProcessRemoveFolderTasks |
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◆ RemoveFolderIfEmpty()
| static IEnumerable< string > FMODUnity.FileReorganizer.RemoveFolderIfEmpty |
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Task | task | ) |
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◆ SelectAssetOrParentFolder()
| static void FMODUnity.FileReorganizer.SelectAssetOrParentFolder |
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string | path | ) |
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◆ SetDefaultStatus()
| void FMODUnity.FileReorganizer.SetDefaultStatus |
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◆ SetTaskSequence()
| void FMODUnity.FileReorganizer.SetTaskSequence |
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◆ ShowWindow()
| static void FMODUnity.FileReorganizer.ShowWindow |
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◆ Sort< T1, T2 >()
| static IOrderedEnumerable< T1 > FMODUnity.FileReorganizer.Sort< T1, T2 > |
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IEnumerable< T1 > | enumerable, |
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Func< T1, T2 > | keySelector, |
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bool | ascending ) |
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◆ StartProcessing()
| void FMODUnity.FileReorganizer.StartProcessing |
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◆ StopProcessing()
| void FMODUnity.FileReorganizer.StopProcessing |
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◆ SubSort< T1, T2 >()
| static IOrderedEnumerable< T1 > FMODUnity.FileReorganizer.SubSort< T1, T2 > |
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IOrderedEnumerable< T1 > | enumerable, |
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Func< T1, T2 > | keySelector, |
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bool | ascending ) |
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◆ UpdateTaskCount()
| void FMODUnity.FileReorganizer.UpdateTaskCount |
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◆ currentTask
| int FMODUnity.FileReorganizer.currentTask |
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◆ processingState
| IEnumerator<string> FMODUnity.FileReorganizer.processingState |
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◆ reloadingFromSerializedState
| bool FMODUnity.FileReorganizer.reloadingFromSerializedState = false |
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◆ ReorganizerMenuItemPath
| const string FMODUnity.FileReorganizer.ReorganizerMenuItemPath = "FMOD/Reorganize Plugin Files" |
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◆ statusContent
| GUIContent FMODUnity.FileReorganizer.statusContent = GUIContent.none |
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◆ taskCount
| int FMODUnity.FileReorganizer.taskCount |
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◆ taskHeaderState
| MultiColumnHeaderState FMODUnity.FileReorganizer.taskHeaderState |
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◆ tasks
| List<Task> FMODUnity.FileReorganizer.tasks = new List<Task>() |
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◆ taskView
| TaskView FMODUnity.FileReorganizer.taskView |
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◆ taskViewState
| TreeViewState FMODUnity.FileReorganizer.taskViewState = new TreeViewState() |
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The documentation for this class was generated from the following file: