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Eye of the Nile Docs
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This class remembers the warp the player last entered, and if the player is currently being warped.
Documentation updated 9/15/2024
Properties | |
static string | WarpName = "NONE" [get, set] |
This is the name of the warp to spawn the player at. When a StageWarp's exit zone is triggered, this is set to the name of the corresponding StageWarp. | |
static bool | CurrentlyWarping = false [get, set] |
True if the player is currently warping (typically true during the fade-to-black animation the StageLoader plays). | |
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staticgetset |
True if the player is currently warping (typically true during the fade-to-black animation the StageLoader plays).
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staticgetset |