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WarpInfo Class Reference

Detailed Description

This class remembers the warp the player last entered, and if the player is currently being warped.

Documentation updated 9/15/2024

Author
Roy Pascual
Note
This class does not inhert from monobehavior, so it does not have access to unity functions such as Start() or Update().

Properties

static string WarpName = "NONE" [get, set]
 This is the name of the warp to spawn the player at. When a StageWarp's exit zone is triggered, this is set to the name of the corresponding StageWarp.
 
static bool CurrentlyWarping = false [get, set]
 True if the player is currently warping (typically true during the fade-to-black animation the StageLoader plays).
 

Property Documentation

◆ CurrentlyWarping

bool WarpInfo.CurrentlyWarping = false
staticgetset

True if the player is currently warping (typically true during the fade-to-black animation the StageLoader plays).

◆ WarpName

string WarpInfo.WarpName = "NONE"
staticgetset

This is the name of the warp to spawn the player at. When a StageWarp's exit zone is triggered, this is set to the name of the corresponding StageWarp.


The documentation for this class was generated from the following file: