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FMODUnity.Platform.PropertyAccessors Class Reference

Static Public Attributes

static readonly PropertyAccessor< TriStateBoolLiveUpdate = new PropertyAccessor<TriStateBool>(properties => properties.LiveUpdate, TriStateBool.Disabled)
 
static readonly PropertyAccessor< int > LiveUpdatePort = new PropertyAccessor<int>(properties => properties.LiveUpdatePort, 9264)
 
static readonly PropertyAccessor< TriStateBoolOverlay = new PropertyAccessor<TriStateBool>(properties => properties.Overlay, TriStateBool.Disabled)
 
static readonly PropertyAccessor< ScreenPositionOverlayPosition = new PropertyAccessor<ScreenPosition>(properties => properties.OverlayPosition, ScreenPosition.TopLeft)
 
static readonly PropertyAccessor< int > OverlayFontSize = new PropertyAccessor<int>(properties => properties.OverlayFontSize, 14)
 
static readonly PropertyAccessor< TriStateBoolLogging = new PropertyAccessor<TriStateBool>(properties => properties.Logging, TriStateBool.Disabled)
 
static readonly PropertyAccessor< int > SampleRate = new PropertyAccessor<int>(properties => properties.SampleRate, 0)
 
static readonly PropertyAccessor< string > BuildDirectory = new PropertyAccessor<string>(properties => properties.BuildDirectory, "Desktop")
 
static readonly PropertyAccessor< FMOD.SPEAKERMODESpeakerMode = new PropertyAccessor<FMOD.SPEAKERMODE>(properties => properties.SpeakerMode, FMOD.SPEAKERMODE.STEREO)
 
static readonly PropertyAccessor< int > VirtualChannelCount = new PropertyAccessor<int>(properties => properties.VirtualChannelCount, 128)
 
static readonly PropertyAccessor< int > RealChannelCount = new PropertyAccessor<int>(properties => properties.RealChannelCount, 32)
 
static readonly PropertyAccessor< int > DSPBufferLength = new PropertyAccessor<int>(properties => properties.DSPBufferLength, 0)
 
static readonly PropertyAccessor< int > DSPBufferCount = new PropertyAccessor<int>(properties => properties.DSPBufferCount, 0)
 
static readonly PropertyAccessor< List< string > > Plugins = new PropertyAccessor<List<string>>(properties => properties.Plugins, null)
 
static readonly PropertyAccessor< List< string > > StaticPlugins = new PropertyAccessor<List<string>>(properties => properties.StaticPlugins, null)
 
static readonly PropertyAccessor< PlatformCallbackHandlerCallbackHandler = new PropertyAccessor<PlatformCallbackHandler>(properties => properties.CallbackHandler, null)
 

Member Data Documentation

◆ BuildDirectory

readonly PropertyAccessor<string> FMODUnity.Platform.PropertyAccessors.BuildDirectory = new PropertyAccessor<string>(properties => properties.BuildDirectory, "Desktop")
static

◆ CallbackHandler

readonly PropertyAccessor<PlatformCallbackHandler> FMODUnity.Platform.PropertyAccessors.CallbackHandler = new PropertyAccessor<PlatformCallbackHandler>(properties => properties.CallbackHandler, null)
static

◆ DSPBufferCount

readonly PropertyAccessor<int> FMODUnity.Platform.PropertyAccessors.DSPBufferCount = new PropertyAccessor<int>(properties => properties.DSPBufferCount, 0)
static

◆ DSPBufferLength

readonly PropertyAccessor<int> FMODUnity.Platform.PropertyAccessors.DSPBufferLength = new PropertyAccessor<int>(properties => properties.DSPBufferLength, 0)
static

◆ LiveUpdate

readonly PropertyAccessor<TriStateBool> FMODUnity.Platform.PropertyAccessors.LiveUpdate = new PropertyAccessor<TriStateBool>(properties => properties.LiveUpdate, TriStateBool.Disabled)
static

◆ LiveUpdatePort

readonly PropertyAccessor<int> FMODUnity.Platform.PropertyAccessors.LiveUpdatePort = new PropertyAccessor<int>(properties => properties.LiveUpdatePort, 9264)
static

◆ Logging

readonly PropertyAccessor<TriStateBool> FMODUnity.Platform.PropertyAccessors.Logging = new PropertyAccessor<TriStateBool>(properties => properties.Logging, TriStateBool.Disabled)
static

◆ Overlay

readonly PropertyAccessor<TriStateBool> FMODUnity.Platform.PropertyAccessors.Overlay = new PropertyAccessor<TriStateBool>(properties => properties.Overlay, TriStateBool.Disabled)
static

◆ OverlayFontSize

readonly PropertyAccessor<int> FMODUnity.Platform.PropertyAccessors.OverlayFontSize = new PropertyAccessor<int>(properties => properties.OverlayFontSize, 14)
static

◆ OverlayPosition

readonly PropertyAccessor<ScreenPosition> FMODUnity.Platform.PropertyAccessors.OverlayPosition = new PropertyAccessor<ScreenPosition>(properties => properties.OverlayPosition, ScreenPosition.TopLeft)
static

◆ Plugins

readonly PropertyAccessor<List<string> > FMODUnity.Platform.PropertyAccessors.Plugins = new PropertyAccessor<List<string>>(properties => properties.Plugins, null)
static

◆ RealChannelCount

readonly PropertyAccessor<int> FMODUnity.Platform.PropertyAccessors.RealChannelCount = new PropertyAccessor<int>(properties => properties.RealChannelCount, 32)
static

◆ SampleRate

readonly PropertyAccessor<int> FMODUnity.Platform.PropertyAccessors.SampleRate = new PropertyAccessor<int>(properties => properties.SampleRate, 0)
static

◆ SpeakerMode

readonly PropertyAccessor<FMOD.SPEAKERMODE> FMODUnity.Platform.PropertyAccessors.SpeakerMode = new PropertyAccessor<FMOD.SPEAKERMODE>(properties => properties.SpeakerMode, FMOD.SPEAKERMODE.STEREO)
static

◆ StaticPlugins

readonly PropertyAccessor<List<string> > FMODUnity.Platform.PropertyAccessors.StaticPlugins = new PropertyAccessor<List<string>>(properties => properties.StaticPlugins, null)
static

◆ VirtualChannelCount

readonly PropertyAccessor<int> FMODUnity.Platform.PropertyAccessors.VirtualChannelCount = new PropertyAccessor<int>(properties => properties.VirtualChannelCount, 128)
static

The documentation for this class was generated from the following file: