|
| static RESULT | FMOD5_Reverb3D_Release (IntPtr reverb3d) |
| |
| static RESULT | FMOD5_Reverb3D_Set3DAttributes (IntPtr reverb3d, ref VECTOR position, float mindistance, float maxdistance) |
| |
| static RESULT | FMOD5_Reverb3D_Get3DAttributes (IntPtr reverb3d, ref VECTOR position, ref float mindistance, ref float maxdistance) |
| |
| static RESULT | FMOD5_Reverb3D_SetProperties (IntPtr reverb3d, ref REVERB_PROPERTIES properties) |
| |
| static RESULT | FMOD5_Reverb3D_GetProperties (IntPtr reverb3d, ref REVERB_PROPERTIES properties) |
| |
| static RESULT | FMOD5_Reverb3D_SetActive (IntPtr reverb3d, bool active) |
| |
| static RESULT | FMOD5_Reverb3D_GetActive (IntPtr reverb3d, out bool active) |
| |
| static RESULT | FMOD5_Reverb3D_SetUserData (IntPtr reverb3d, IntPtr userdata) |
| |
| static RESULT | FMOD5_Reverb3D_GetUserData (IntPtr reverb3d, out IntPtr userdata) |
| |
◆ Reverb3D()
| FMOD.Reverb3D.Reverb3D |
( |
IntPtr | ptr | ) |
|
◆ clearHandle()
| void FMOD.Reverb3D.clearHandle |
( |
| ) |
|
◆ FMOD5_Reverb3D_Get3DAttributes()
| static RESULT FMOD.Reverb3D.FMOD5_Reverb3D_Get3DAttributes |
( |
IntPtr | reverb3d, |
|
|
ref VECTOR | position, |
|
|
ref float | mindistance, |
|
|
ref float | maxdistance ) |
|
private |
◆ FMOD5_Reverb3D_GetActive()
| static RESULT FMOD.Reverb3D.FMOD5_Reverb3D_GetActive |
( |
IntPtr | reverb3d, |
|
|
out bool | active ) |
|
private |
◆ FMOD5_Reverb3D_GetProperties()
◆ FMOD5_Reverb3D_GetUserData()
| static RESULT FMOD.Reverb3D.FMOD5_Reverb3D_GetUserData |
( |
IntPtr | reverb3d, |
|
|
out IntPtr | userdata ) |
|
private |
◆ FMOD5_Reverb3D_Release()
| static RESULT FMOD.Reverb3D.FMOD5_Reverb3D_Release |
( |
IntPtr | reverb3d | ) |
|
|
private |
◆ FMOD5_Reverb3D_Set3DAttributes()
| static RESULT FMOD.Reverb3D.FMOD5_Reverb3D_Set3DAttributes |
( |
IntPtr | reverb3d, |
|
|
ref VECTOR | position, |
|
|
float | mindistance, |
|
|
float | maxdistance ) |
|
private |
◆ FMOD5_Reverb3D_SetActive()
| static RESULT FMOD.Reverb3D.FMOD5_Reverb3D_SetActive |
( |
IntPtr | reverb3d, |
|
|
bool | active ) |
|
private |
◆ FMOD5_Reverb3D_SetProperties()
◆ FMOD5_Reverb3D_SetUserData()
| static RESULT FMOD.Reverb3D.FMOD5_Reverb3D_SetUserData |
( |
IntPtr | reverb3d, |
|
|
IntPtr | userdata ) |
|
private |
◆ get3DAttributes()
| RESULT FMOD.Reverb3D.get3DAttributes |
( |
ref VECTOR | position, |
|
|
ref float | mindistance, |
|
|
ref float | maxdistance ) |
◆ getActive()
| RESULT FMOD.Reverb3D.getActive |
( |
out bool | active | ) |
|
◆ getProperties()
◆ getUserData()
| RESULT FMOD.Reverb3D.getUserData |
( |
out IntPtr | userdata | ) |
|
◆ hasHandle()
| bool FMOD.Reverb3D.hasHandle |
( |
| ) |
|
◆ release()
| RESULT FMOD.Reverb3D.release |
( |
| ) |
|
◆ set3DAttributes()
| RESULT FMOD.Reverb3D.set3DAttributes |
( |
ref VECTOR | position, |
|
|
float | mindistance, |
|
|
float | maxdistance ) |
◆ setActive()
| RESULT FMOD.Reverb3D.setActive |
( |
bool | active | ) |
|
◆ setProperties()
◆ setUserData()
| RESULT FMOD.Reverb3D.setUserData |
( |
IntPtr | userdata | ) |
|
◆ handle
| IntPtr FMOD.Reverb3D.handle |
The documentation for this struct was generated from the following file: