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FMODUnity.Platform.PropertyAccessor< T > Struct Template Reference

Public Member Functions

 PropertyAccessor (Func< PropertyStorage, Property< T > > getter, T defaultValue)
 
bool HasValue (Platform platform)
 
Get (Platform platform)
 
void Set (Platform platform, T value)
 
void Clear (Platform platform)
 

Private Attributes

readonly Func< PropertyStorage, Property< T > > Getter
 
readonly T DefaultValue
 

Member Function Documentation

◆ Clear()

void FMODUnity.Platform.PropertyAccessor< T >.Clear ( Platform platform)

◆ Get()

T FMODUnity.Platform.PropertyAccessor< T >.Get ( Platform platform)

◆ HasValue()

bool FMODUnity.Platform.PropertyAccessor< T >.HasValue ( Platform platform)

◆ PropertyAccessor()

FMODUnity.Platform.PropertyAccessor< T >.PropertyAccessor ( Func< PropertyStorage, Property< T > > getter,
T defaultValue )

◆ Set()

void FMODUnity.Platform.PropertyAccessor< T >.Set ( Platform platform,
T value )

Member Data Documentation

◆ DefaultValue

readonly T FMODUnity.Platform.PropertyAccessor< T >.DefaultValue
private

◆ Getter

readonly Func<PropertyStorage, Property<T> > FMODUnity.Platform.PropertyAccessor< T >.Getter
private

The documentation for this struct was generated from the following file: