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| static bool | FMOD_Studio_CommandReplay_IsValid (IntPtr replay) |
| |
| static RESULT | FMOD_Studio_CommandReplay_GetSystem (IntPtr replay, out IntPtr system) |
| |
| static RESULT | FMOD_Studio_CommandReplay_GetLength (IntPtr replay, out float length) |
| |
| static RESULT | FMOD_Studio_CommandReplay_GetCommandCount (IntPtr replay, out int count) |
| |
| static RESULT | FMOD_Studio_CommandReplay_GetCommandInfo (IntPtr replay, int commandindex, out COMMAND_INFO info) |
| |
| static RESULT | FMOD_Studio_CommandReplay_GetCommandString (IntPtr replay, int commandIndex, IntPtr buffer, int length) |
| |
| static RESULT | FMOD_Studio_CommandReplay_GetCommandAtTime (IntPtr replay, float time, out int commandIndex) |
| |
| static RESULT | FMOD_Studio_CommandReplay_SetBankPath (IntPtr replay, byte[] bankPath) |
| |
| static RESULT | FMOD_Studio_CommandReplay_Start (IntPtr replay) |
| |
| static RESULT | FMOD_Studio_CommandReplay_Stop (IntPtr replay) |
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| static RESULT | FMOD_Studio_CommandReplay_SeekToTime (IntPtr replay, float time) |
| |
| static RESULT | FMOD_Studio_CommandReplay_SeekToCommand (IntPtr replay, int commandIndex) |
| |
| static RESULT | FMOD_Studio_CommandReplay_GetPaused (IntPtr replay, out bool paused) |
| |
| static RESULT | FMOD_Studio_CommandReplay_SetPaused (IntPtr replay, bool paused) |
| |
| static RESULT | FMOD_Studio_CommandReplay_GetPlaybackState (IntPtr replay, out PLAYBACK_STATE state) |
| |
| static RESULT | FMOD_Studio_CommandReplay_GetCurrentCommand (IntPtr replay, out int commandIndex, out float currentTime) |
| |
| static RESULT | FMOD_Studio_CommandReplay_Release (IntPtr replay) |
| |
| static RESULT | FMOD_Studio_CommandReplay_SetFrameCallback (IntPtr replay, COMMANDREPLAY_FRAME_CALLBACK callback) |
| |
| static RESULT | FMOD_Studio_CommandReplay_SetLoadBankCallback (IntPtr replay, COMMANDREPLAY_LOAD_BANK_CALLBACK callback) |
| |
| static RESULT | FMOD_Studio_CommandReplay_SetCreateInstanceCallback (IntPtr replay, COMMANDREPLAY_CREATE_INSTANCE_CALLBACK callback) |
| |
| static RESULT | FMOD_Studio_CommandReplay_GetUserData (IntPtr replay, out IntPtr userdata) |
| |
| static RESULT | FMOD_Studio_CommandReplay_SetUserData (IntPtr replay, IntPtr userdata) |
| |
◆ CommandReplay()
| FMOD.Studio.CommandReplay.CommandReplay |
( |
IntPtr | ptr | ) |
|
◆ clearHandle()
| void FMOD.Studio.CommandReplay.clearHandle |
( |
| ) |
|
◆ FMOD_Studio_CommandReplay_GetCommandAtTime()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_GetCommandAtTime |
( |
IntPtr | replay, |
|
|
float | time, |
|
|
out int | commandIndex ) |
|
private |
◆ FMOD_Studio_CommandReplay_GetCommandCount()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_GetCommandCount |
( |
IntPtr | replay, |
|
|
out int | count ) |
|
private |
◆ FMOD_Studio_CommandReplay_GetCommandInfo()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_GetCommandInfo |
( |
IntPtr | replay, |
|
|
int | commandindex, |
|
|
out COMMAND_INFO | info ) |
|
private |
◆ FMOD_Studio_CommandReplay_GetCommandString()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_GetCommandString |
( |
IntPtr | replay, |
|
|
int | commandIndex, |
|
|
IntPtr | buffer, |
|
|
int | length ) |
|
private |
◆ FMOD_Studio_CommandReplay_GetCurrentCommand()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_GetCurrentCommand |
( |
IntPtr | replay, |
|
|
out int | commandIndex, |
|
|
out float | currentTime ) |
|
private |
◆ FMOD_Studio_CommandReplay_GetLength()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_GetLength |
( |
IntPtr | replay, |
|
|
out float | length ) |
|
private |
◆ FMOD_Studio_CommandReplay_GetPaused()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_GetPaused |
( |
IntPtr | replay, |
|
|
out bool | paused ) |
|
private |
◆ FMOD_Studio_CommandReplay_GetPlaybackState()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_GetPlaybackState |
( |
IntPtr | replay, |
|
|
out PLAYBACK_STATE | state ) |
|
private |
◆ FMOD_Studio_CommandReplay_GetSystem()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_GetSystem |
( |
IntPtr | replay, |
|
|
out IntPtr | system ) |
|
private |
◆ FMOD_Studio_CommandReplay_GetUserData()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_GetUserData |
( |
IntPtr | replay, |
|
|
out IntPtr | userdata ) |
|
private |
◆ FMOD_Studio_CommandReplay_IsValid()
| static bool FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_IsValid |
( |
IntPtr | replay | ) |
|
|
private |
◆ FMOD_Studio_CommandReplay_Release()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_Release |
( |
IntPtr | replay | ) |
|
|
private |
◆ FMOD_Studio_CommandReplay_SeekToCommand()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_SeekToCommand |
( |
IntPtr | replay, |
|
|
int | commandIndex ) |
|
private |
◆ FMOD_Studio_CommandReplay_SeekToTime()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_SeekToTime |
( |
IntPtr | replay, |
|
|
float | time ) |
|
private |
◆ FMOD_Studio_CommandReplay_SetBankPath()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_SetBankPath |
( |
IntPtr | replay, |
|
|
byte[] | bankPath ) |
|
private |
◆ FMOD_Studio_CommandReplay_SetCreateInstanceCallback()
◆ FMOD_Studio_CommandReplay_SetFrameCallback()
◆ FMOD_Studio_CommandReplay_SetLoadBankCallback()
◆ FMOD_Studio_CommandReplay_SetPaused()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_SetPaused |
( |
IntPtr | replay, |
|
|
bool | paused ) |
|
private |
◆ FMOD_Studio_CommandReplay_SetUserData()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_SetUserData |
( |
IntPtr | replay, |
|
|
IntPtr | userdata ) |
|
private |
◆ FMOD_Studio_CommandReplay_Start()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_Start |
( |
IntPtr | replay | ) |
|
|
private |
◆ FMOD_Studio_CommandReplay_Stop()
| static RESULT FMOD.Studio.CommandReplay.FMOD_Studio_CommandReplay_Stop |
( |
IntPtr | replay | ) |
|
|
private |
◆ getCommandAtTime()
| RESULT FMOD.Studio.CommandReplay.getCommandAtTime |
( |
float | time, |
|
|
out int | commandIndex ) |
◆ getCommandCount()
| RESULT FMOD.Studio.CommandReplay.getCommandCount |
( |
out int | count | ) |
|
◆ getCommandInfo()
| RESULT FMOD.Studio.CommandReplay.getCommandInfo |
( |
int | commandIndex, |
|
|
out COMMAND_INFO | info ) |
◆ getCommandString()
| RESULT FMOD.Studio.CommandReplay.getCommandString |
( |
int | commandIndex, |
|
|
out string | buffer ) |
◆ getCurrentCommand()
| RESULT FMOD.Studio.CommandReplay.getCurrentCommand |
( |
out int | commandIndex, |
|
|
out float | currentTime ) |
◆ getLength()
| RESULT FMOD.Studio.CommandReplay.getLength |
( |
out float | length | ) |
|
◆ getPaused()
| RESULT FMOD.Studio.CommandReplay.getPaused |
( |
out bool | paused | ) |
|
◆ getPlaybackState()
◆ getSystem()
| RESULT FMOD.Studio.CommandReplay.getSystem |
( |
out System | system | ) |
|
◆ getUserData()
| RESULT FMOD.Studio.CommandReplay.getUserData |
( |
out IntPtr | userdata | ) |
|
◆ hasHandle()
| bool FMOD.Studio.CommandReplay.hasHandle |
( |
| ) |
|
◆ isValid()
| bool FMOD.Studio.CommandReplay.isValid |
( |
| ) |
|
◆ release()
| RESULT FMOD.Studio.CommandReplay.release |
( |
| ) |
|
◆ seekToCommand()
| RESULT FMOD.Studio.CommandReplay.seekToCommand |
( |
int | commandIndex | ) |
|
◆ seekToTime()
| RESULT FMOD.Studio.CommandReplay.seekToTime |
( |
float | time | ) |
|
◆ setBankPath()
| RESULT FMOD.Studio.CommandReplay.setBankPath |
( |
string | bankPath | ) |
|
◆ setCreateInstanceCallback()
◆ setFrameCallback()
◆ setLoadBankCallback()
◆ setPaused()
| RESULT FMOD.Studio.CommandReplay.setPaused |
( |
bool | paused | ) |
|
◆ setUserData()
| RESULT FMOD.Studio.CommandReplay.setUserData |
( |
IntPtr | userdata | ) |
|
◆ start()
| RESULT FMOD.Studio.CommandReplay.start |
( |
| ) |
|
◆ stop()
| RESULT FMOD.Studio.CommandReplay.stop |
( |
| ) |
|
◆ handle
| IntPtr FMOD.Studio.CommandReplay.handle |
The documentation for this struct was generated from the following file: