clearHandle() | FMOD.Studio.CommandReplay | |
CommandReplay(IntPtr ptr) | FMOD.Studio.CommandReplay | |
FMOD_Studio_CommandReplay_GetCommandAtTime(IntPtr replay, float time, out int commandIndex) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_GetCommandCount(IntPtr replay, out int count) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_GetCommandInfo(IntPtr replay, int commandindex, out COMMAND_INFO info) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_GetCommandString(IntPtr replay, int commandIndex, IntPtr buffer, int length) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_GetCurrentCommand(IntPtr replay, out int commandIndex, out float currentTime) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_GetLength(IntPtr replay, out float length) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_GetPaused(IntPtr replay, out bool paused) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_GetPlaybackState(IntPtr replay, out PLAYBACK_STATE state) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_GetSystem(IntPtr replay, out IntPtr system) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_GetUserData(IntPtr replay, out IntPtr userdata) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_IsValid(IntPtr replay) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_Release(IntPtr replay) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_SeekToCommand(IntPtr replay, int commandIndex) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_SeekToTime(IntPtr replay, float time) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_SetBankPath(IntPtr replay, byte[] bankPath) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_SetCreateInstanceCallback(IntPtr replay, COMMANDREPLAY_CREATE_INSTANCE_CALLBACK callback) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_SetFrameCallback(IntPtr replay, COMMANDREPLAY_FRAME_CALLBACK callback) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_SetLoadBankCallback(IntPtr replay, COMMANDREPLAY_LOAD_BANK_CALLBACK callback) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_SetPaused(IntPtr replay, bool paused) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_SetUserData(IntPtr replay, IntPtr userdata) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_Start(IntPtr replay) | FMOD.Studio.CommandReplay | private |
FMOD_Studio_CommandReplay_Stop(IntPtr replay) | FMOD.Studio.CommandReplay | private |
getCommandAtTime(float time, out int commandIndex) | FMOD.Studio.CommandReplay | |
getCommandCount(out int count) | FMOD.Studio.CommandReplay | |
getCommandInfo(int commandIndex, out COMMAND_INFO info) | FMOD.Studio.CommandReplay | |
getCommandString(int commandIndex, out string buffer) | FMOD.Studio.CommandReplay | |
getCurrentCommand(out int commandIndex, out float currentTime) | FMOD.Studio.CommandReplay | |
getLength(out float length) | FMOD.Studio.CommandReplay | |
getPaused(out bool paused) | FMOD.Studio.CommandReplay | |
getPlaybackState(out PLAYBACK_STATE state) | FMOD.Studio.CommandReplay | |
getSystem(out System system) | FMOD.Studio.CommandReplay | |
getUserData(out IntPtr userdata) | FMOD.Studio.CommandReplay | |
handle | FMOD.Studio.CommandReplay | |
hasHandle() | FMOD.Studio.CommandReplay | |
isValid() | FMOD.Studio.CommandReplay | |
release() | FMOD.Studio.CommandReplay | |
seekToCommand(int commandIndex) | FMOD.Studio.CommandReplay | |
seekToTime(float time) | FMOD.Studio.CommandReplay | |
setBankPath(string bankPath) | FMOD.Studio.CommandReplay | |
setCreateInstanceCallback(COMMANDREPLAY_CREATE_INSTANCE_CALLBACK callback) | FMOD.Studio.CommandReplay | |
setFrameCallback(COMMANDREPLAY_FRAME_CALLBACK callback) | FMOD.Studio.CommandReplay | |
setLoadBankCallback(COMMANDREPLAY_LOAD_BANK_CALLBACK callback) | FMOD.Studio.CommandReplay | |
setPaused(bool paused) | FMOD.Studio.CommandReplay | |
setUserData(IntPtr userdata) | FMOD.Studio.CommandReplay | |
start() | FMOD.Studio.CommandReplay | |
stop() | FMOD.Studio.CommandReplay | |