| clearHandle() | FMOD.Studio.CommandReplay | |
| CommandReplay(IntPtr ptr) | FMOD.Studio.CommandReplay | |
| FMOD_Studio_CommandReplay_GetCommandAtTime(IntPtr replay, float time, out int commandIndex) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_GetCommandCount(IntPtr replay, out int count) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_GetCommandInfo(IntPtr replay, int commandindex, out COMMAND_INFO info) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_GetCommandString(IntPtr replay, int commandIndex, IntPtr buffer, int length) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_GetCurrentCommand(IntPtr replay, out int commandIndex, out float currentTime) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_GetLength(IntPtr replay, out float length) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_GetPaused(IntPtr replay, out bool paused) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_GetPlaybackState(IntPtr replay, out PLAYBACK_STATE state) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_GetSystem(IntPtr replay, out IntPtr system) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_GetUserData(IntPtr replay, out IntPtr userdata) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_IsValid(IntPtr replay) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_Release(IntPtr replay) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_SeekToCommand(IntPtr replay, int commandIndex) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_SeekToTime(IntPtr replay, float time) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_SetBankPath(IntPtr replay, byte[] bankPath) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_SetCreateInstanceCallback(IntPtr replay, COMMANDREPLAY_CREATE_INSTANCE_CALLBACK callback) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_SetFrameCallback(IntPtr replay, COMMANDREPLAY_FRAME_CALLBACK callback) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_SetLoadBankCallback(IntPtr replay, COMMANDREPLAY_LOAD_BANK_CALLBACK callback) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_SetPaused(IntPtr replay, bool paused) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_SetUserData(IntPtr replay, IntPtr userdata) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_Start(IntPtr replay) | FMOD.Studio.CommandReplay | private |
| FMOD_Studio_CommandReplay_Stop(IntPtr replay) | FMOD.Studio.CommandReplay | private |
| getCommandAtTime(float time, out int commandIndex) | FMOD.Studio.CommandReplay | |
| getCommandCount(out int count) | FMOD.Studio.CommandReplay | |
| getCommandInfo(int commandIndex, out COMMAND_INFO info) | FMOD.Studio.CommandReplay | |
| getCommandString(int commandIndex, out string buffer) | FMOD.Studio.CommandReplay | |
| getCurrentCommand(out int commandIndex, out float currentTime) | FMOD.Studio.CommandReplay | |
| getLength(out float length) | FMOD.Studio.CommandReplay | |
| getPaused(out bool paused) | FMOD.Studio.CommandReplay | |
| getPlaybackState(out PLAYBACK_STATE state) | FMOD.Studio.CommandReplay | |
| getSystem(out System system) | FMOD.Studio.CommandReplay | |
| getUserData(out IntPtr userdata) | FMOD.Studio.CommandReplay | |
| handle | FMOD.Studio.CommandReplay | |
| hasHandle() | FMOD.Studio.CommandReplay | |
| isValid() | FMOD.Studio.CommandReplay | |
| release() | FMOD.Studio.CommandReplay | |
| seekToCommand(int commandIndex) | FMOD.Studio.CommandReplay | |
| seekToTime(float time) | FMOD.Studio.CommandReplay | |
| setBankPath(string bankPath) | FMOD.Studio.CommandReplay | |
| setCreateInstanceCallback(COMMANDREPLAY_CREATE_INSTANCE_CALLBACK callback) | FMOD.Studio.CommandReplay | |
| setFrameCallback(COMMANDREPLAY_FRAME_CALLBACK callback) | FMOD.Studio.CommandReplay | |
| setLoadBankCallback(COMMANDREPLAY_LOAD_BANK_CALLBACK callback) | FMOD.Studio.CommandReplay | |
| setPaused(bool paused) | FMOD.Studio.CommandReplay | |
| setUserData(IntPtr userdata) | FMOD.Studio.CommandReplay | |
| start() | FMOD.Studio.CommandReplay | |
| stop() | FMOD.Studio.CommandReplay | |