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FMODUnity.AutomatableSlots Struct Reference

Public Member Functions

float GetValue (int index)
 

Public Attributes

float Slot00
 
float Slot01
 
float Slot02
 
float Slot03
 
float Slot04
 
float Slot05
 
float Slot06
 
float Slot07
 
float Slot08
 
float Slot09
 
float Slot10
 
float Slot11
 
float Slot12
 
float Slot13
 
float Slot14
 
float Slot15
 

Static Public Attributes

const int Count = 16
 

Member Function Documentation

◆ GetValue()

float FMODUnity.AutomatableSlots.GetValue ( int index)

Member Data Documentation

◆ Count

const int FMODUnity.AutomatableSlots.Count = 16
static

◆ Slot00

float FMODUnity.AutomatableSlots.Slot00

◆ Slot01

float FMODUnity.AutomatableSlots.Slot01

◆ Slot02

float FMODUnity.AutomatableSlots.Slot02

◆ Slot03

float FMODUnity.AutomatableSlots.Slot03

◆ Slot04

float FMODUnity.AutomatableSlots.Slot04

◆ Slot05

float FMODUnity.AutomatableSlots.Slot05

◆ Slot06

float FMODUnity.AutomatableSlots.Slot06

◆ Slot07

float FMODUnity.AutomatableSlots.Slot07

◆ Slot08

float FMODUnity.AutomatableSlots.Slot08

◆ Slot09

float FMODUnity.AutomatableSlots.Slot09

◆ Slot10

float FMODUnity.AutomatableSlots.Slot10

◆ Slot11

float FMODUnity.AutomatableSlots.Slot11

◆ Slot12

float FMODUnity.AutomatableSlots.Slot12

◆ Slot13

float FMODUnity.AutomatableSlots.Slot13

◆ Slot14

float FMODUnity.AutomatableSlots.Slot14

◆ Slot15

float FMODUnity.AutomatableSlots.Slot15

The documentation for this struct was generated from the following file: