◆ PlatformPlayInEditor()
FMODUnity.PlatformPlayInEditor.PlatformPlayInEditor |
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◆ DeclareRuntimePlatforms()
override void FMODUnity.PlatformPlayInEditor.DeclareRuntimePlatforms |
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Settings | settings | ) |
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package |
◆ GetBankFolder()
override string FMODUnity.PlatformPlayInEditor.GetBankFolder |
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packagevirtual |
◆ InitializeProperties()
override void FMODUnity.PlatformPlayInEditor.InitializeProperties |
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◆ LoadStaticPlugins()
override void FMODUnity.PlatformPlayInEditor.LoadStaticPlugins |
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FMOD.System | coreSystem, |
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Action< FMOD.RESULT, string > | reportResult ) |
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packagevirtual |
◆ staticCodecChannels
Initial value:= new List<CodecChannelCount>()
{
}
Definition RuntimeUtils.cs:293
CodecType
Definition RuntimeUtils.cs:260
◆ DefaultCodecChannels
◆ DisplayName
override string FMODUnity.PlatformPlayInEditor.DisplayName |
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getpackage |
◆ IsIntrinsic
override bool FMODUnity.PlatformPlayInEditor.IsIntrinsic |
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getpackage |
The documentation for this class was generated from the following file: