Eye of the Nile Docs
Everything you need to know to get started!
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Here is a list of all properties with links to the classes they belong to:
- i -
Identifier :
FMODUnity.Platform
InChooserMode :
FMODUnity.EventBrowser
Instance :
FMODUnity.EditorSettings
,
FMODUnity.RuntimeManager
,
FMODUnity.Settings
IsActive :
FMODUnity.StudioEventEmitter
IsDead :
ObjectHealth
isGrounded :
GroundDetector
IsInitialized :
FMODUnity.EventManager
,
FMODUnity.RuntimeManager
,
PlayerStatHolder
IsIntrinsic :
FMODUnity.Platform
,
FMODUnity.PlatformDefault
,
FMODUnity.PlatformPlayInEditor
IsLiveUpdateEnabled :
FMODUnity.Platform
IsLoaded :
FMODUnity.EventManager
IsMuted :
FMODUnity.RuntimeManager
IsNull :
FMOD.GUID
,
FMODUnity.EventReference
IsOpen :
FMODUnity.EventBrowser
IsOverlayEnabled :
FMODUnity.Platform
IsProcessing :
FMODUnity.EventReferenceUpdater
IsStagingUpdateInProgress :
FMODUnity.SetupWizardWindow
IsValid :
FMODUnity.EventManager
IsVisible :
FMODUnity.BankRefreshWindow
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