Here is a list of all functions with links to the classes they belong to:
- c -
- CacheDetails() : FMODUnity.StagingSystem.UpdateStep
- CalculateName() : FMODUnity.EditorBankRef
- CalculateSize() : FMODUnity.SettingsEditor.ThreadListEditor
- CallStartupMethodsWhenReady() : FMODUnity.EditorUtils
- CanBuildTarget() : FMODUnity.EditorSettings
- Cancel() : FMODUnity.EventReferenceUpdater, FMODUnity.FileReorganizer
- CanChangeExpandedState() : FMODUnity.EventBrowser.TreeView, FMODUnity.SettingsEditor.PlatformsView, FMODUnity.SimpleTreeView
- CanExecute() : FMODUnity.EventReferenceUpdater.Task
- CanMultiSelect() : FMODUnity.EventBrowser.TreeView, FMODUnity.EventReferenceUpdater.TaskView, FMODUnity.FileReorganizer.TaskView, FMODUnity.SettingsEditor.PlatformsView, FMODUnity.SimpleTreeView
- CanRename() : FMODUnity.SettingsEditor.PlatformsView
- CanStartDrag() : FMODUnity.EventBrowser.TreeView, FMODUnity.SettingsEditor.PlatformsView
- CARPETTEDHALLWAY() : FMOD.PRESET
- CAVE() : FMOD.PRESET
- CellGUI() : FMODUnity.EventReferenceUpdater.TaskView, FMODUnity.FileReorganizer.TaskView
- ChangeLock() : DoorObject
- ChangeSide() : GebBossController
- ChangeSpeed() : BaseEntityController
- ChangeSpeedClock() : BaseEntityController
- Channel() : FMOD.Channel
- ChannelGroup() : FMOD.ChannelGroup
- ChargeUpEvent() : AbilityOwner
- ChargingUp() : AbilityOwner
- ChaseState() : BaseEntityController, PrototypeBaseEntity, PrototypeSpawnerEntity, RockGolemController
- CheckActiveBuildTarget() : FMODUnity.EditorSettings
- CheckBaseFolderGUID() : FMODUnity.EditorUtils
- CheckCacheFileExists() : FMODUnity.BankRefresher
- checkDuplicateName() : AbilityInventorySlot
- CheckForNameConflict() : FMODUnity.EditorUtils
- CheckInitResult() : FMODUnity.RuntimeManager
- CheckListeners() : FMODUnity.SetupWizardWindow
- CheckMacLibraries() : FMODUnity.EditorUtils
- CheckResult() : FMODUnity.EditorUtils
- CheckSourceFilesChanged() : FMODUnity.BankRefresher
- CheckSources() : FMODUnity.SetupWizardWindow
- CheckStudioLinked() : FMODUnity.SetupWizardWindow
- CheckUnityAudio() : FMODUnity.SetupWizardWindow
- CheckUpdatesComplete() : FMODUnity.SetupWizardWindow
- CheckUpdateTaskStatus() : FMODUnity.SetupWizardWindow
- CheckValidSource() : FMODUnity.SettingsEditor
- ChooseBank() : FMODUnity.EventBrowser
- ChooseEvent() : FMODUnity.EventBrowser
- ChooseParameter() : FMODUnity.EventBrowser
- CITY() : FMOD.PRESET
- CleanObsoleteFiles() : FMODUnity.EditorUtils
- CleanTemporaryFiles() : FMODUnity.EditorSettings
- Clear() : FMODUnity.EditorSettings, FMODUnity.Platform.PropertyAccessor< T >, FMODUnity.Platform.PropertyOverrideControl
- ClearCache() : FMODUnity.EventManager
- ClearEvent() : FMODUnity.EventReferenceUpdater.Task
- clearHandle() : FMOD.Channel, FMOD.ChannelGroup, FMOD.DSP, FMOD.DSPConnection, FMOD.Geometry, FMOD.Reverb3D, FMOD.Sound, FMOD.SoundGroup, FMOD.Studio.Bank, FMOD.Studio.Bus, FMOD.Studio.CommandReplay, FMOD.Studio.EventDescription, FMOD.Studio.EventInstance, FMOD.Studio.System, FMOD.Studio.VCA, FMOD.System
- ClearPlatformSettings() : FMODUnity.EditorSettings
- ClearProperties() : FMODUnity.Platform
- close() : FMOD.System
- CloseAttackState() : BaseEntityController, PrototypeBaseEntity, RangedEntityController
- CloseConfirmationPanel() : ConfirmationPanel
- CloseDoor() : DoorObject
- CloseInventory() : ScrollAnimationManager
- CloseSettings() : SettingsMenu
- ClosingCutsceneEnded() : GebPhaseController
- ClosingCutsceneState() : GebBossController, GebRoomController
- CodecChannelCount() : FMODUnity.CodecChannelCount
- CommandReplay() : FMOD.Studio.CommandReplay
- Compare() : FMODUnity.NaturalComparer
- CompareLists() : FMODUnity.EventManager
- CONCERTHALL() : FMOD.PRESET
- ConditionalWarpToSkyhub() : WarpObelisk
- ConsumeEscapeKey() : FMODUnity.BankRefreshWindow
- ConvertAmplitudeFromDb() : FMODUnityResonance.FmodResonanceAudio
- ConvertAudioTransformFromUnity() : FMODUnityResonance.FmodResonanceAudio
- Cooldown() : PlayerItemHolder
- CooldownEvent() : AbilityOwner
- CooldownWait() : PlayerAttackManager
- CoolingDown() : AbilityOwner
- CopySetting() : FMODUnity.Legacy
- CopySetting< T, U >() : FMODUnity.Legacy
- CopyToStreamingAssets() : FMODUnity.EventManager
- CopyValueToAll() : FMODUnity.StudioEventEmitterEditor.ParameterValueView
- CPUAndLibPath() : FMODUnity.StagingSystem
- Create() : FMODUnity.SetupWizardWindow.UpdateTask, FMODUnity.StagingSystem.UpdateStep
- create() : FMOD.Studio.System
- createChannelGroup() : FMOD.System
- createDSP() : FMOD.System
- createDSPByPlugin() : FMOD.System
- createDSPByType() : FMOD.System
- CreateEventInStudio() : FMODUnity.CreateEventPopup
- CreateEventPopup() : FMODUnity.CreateEventPopup
- CreateFolderItem() : FMODUnity.EventBrowser.TreeView
- CreateFolderItems() : FMODUnity.EventBrowser.TreeView
- createGeometry() : FMOD.System
- CreateHeaderState() : FMODUnity.EventReferenceUpdater.TaskView, FMODUnity.FileReorganizer.TaskView
- CreateInstance() : FMODUnity.RuntimeManager
- createInstance() : FMOD.Studio.EventDescription
- CreateItem() : FMODUnity.SettingsEditor.PlatformsView
- CreateItems() : FMODUnity.SettingsEditor.PlatformsView, FMODUnity.SimpleTreeView
- CreateParamRefSlider() : FMODUnity.EventBrowser.EventParameterControls
- CreatePlatformInstance< T >() : FMODUnity.Settings
- createReverb3D() : FMOD.System
- CreateSettingsAsset() : FMODUnity.EditorSettings
- createSound() : FMOD.System
- createSoundGroup() : FMOD.System
- createStream() : FMOD.System
- CreateStudioEvent() : FMODUnity.EditorUtils
- CreateSubTree< T >() : FMODUnity.EventBrowser.TreeView
- CreateSystem() : FMODUnity.EditorUtils
- CurrentBankDirectory() : FMODUnity.SettingsEditor