Here is a list of all functions with links to the classes they belong to:
- i -
- IconForRecord() : FMODUnity.EventBrowser.TreeView
- Impact() : AbilityProjectile
- Implement() : FMODUnity.EventReferenceUpdater.Task
- InactiveState() : GebBossController, GebRoomController
- Increment() : FMODUnity.EventReferenceUpdater.SearchProgress
- InheritsFrom() : FMODUnity.Platform
- init() : FMOD.System
- Initialize() : DetailsPanel, FMOD.Debug, FMOD.Memory, FMODUnity.RuntimeManager, FMODUnity.Settings, FMODUnityResonance.FmodResonanceAudio
- initialize() : FMOD.Studio.System
- InitializeAllSlots() : TotalAbilityUI
- InitializeDictionary() : PlayerStatHolder
- InitializeParamRef() : FMODUnity.EventManager
- InitializePatrolZone() : PrototypeBaseEntity
- InitializeProperties() : FMODUnity.Platform, FMODUnity.PlatformDefault, FMODUnity.PlatformPlayInEditor
- InitializeSlots() : AbilityInventoryUI
- InitializeWarps() : StageLoader
- InitialQuery() : FMODUnity.FileReorganizer.TaskView
- intptrFromStringUTF8() : FMOD.StringHelper.ThreadSafeEncoding
- intValue() : FMOD.Studio.USER_PROPERTY
- InUse() : FMOD.StringHelper.ThreadSafeEncoding
- Invincibility() : ObjectHealth
- invokeEvents() : DataManager
- InvokeHealthChange() : PlayerHealth
- is3D() : FMOD.Studio.EventDescription
- IsBoltPresent() : FMODUnity.BoltIntegration
- IsConnectedToStudio() : FMODUnity.EditorUtils
- isDopplerEnabled() : FMOD.Studio.EventDescription
- IsDraggable() : FMODUnity.EventBrowser
- IsDroppable() : FMODUnity.EventBrowser
- IsEventRef() : FMODUnity.EventReferenceUpdater
- IsFolderEmpty() : FMODUnity.FileReorganizer
- IsGroup() : FMODUnity.Legacy
- IsInitialized() : FMODUnity.Settings
- IsItemDraggable() : FMODUnity.SettingsEditor.PlatformsView
- IsListenerInsideRoom() : FMODUnityResonance.FmodResonanceAudio
- IsManual() : FMODUnity.EventReferenceUpdater.Task
- isOneshot() : FMOD.Studio.EventDescription
- IsPlaying() : FMODUnity.StudioEventEmitter
- isPlaying() : FMOD.Channel, FMOD.ChannelGroup, FMOD.IChannelControl
- IsPrefab() : FMODUnity.EventReferenceUpdater
- IsProcessing() : FMODUnity.FileReorganizer
- isRecording() : FMOD.System
- IsReloadNeeded() : FMODUnity.SettingsEditor.PlatformPropertyStringListView
- isSnapshot() : FMOD.Studio.EventDescription
- isStream() : FMOD.Studio.EventDescription
- IsStudioLinked() : FMODUnity.SetupWizardWindow
- IsUpToDate() : FMODUnity.EventReferenceUpdater, FMODUnity.FileReorganizer
- IsValid() : FMODUnity.EventReferenceUpdater.Task
- isValid() : FMOD.Studio.Bank, FMOD.Studio.Bus, FMOD.Studio.CommandReplay, FMOD.Studio.EventDescription, FMOD.Studio.EventInstance, FMOD.Studio.System, FMOD.Studio.VCA
- IsValidDelegate() : FMODUnity.EventReferenceUpdater.Task
- isVirtual() : FMOD.Channel, FMOD.Studio.EventInstance
- IsWindowEnabled() : FMODUnity.BankRefresher
- itemAccepted() : AbilityInventorySlot