Here is a list of all variables with links to the classes they belong to:
- h -
- handle : FMOD.ASYNCREADINFO, FMOD.Channel, FMOD.ChannelGroup, FMOD.DSP, FMOD.DSPConnection, FMOD.Geometry, FMOD.Reverb3D, FMOD.Sound, FMOD.SoundGroup, FMOD.Studio.Bank, FMOD.Studio.Bus, FMOD.Studio.CommandReplay, FMOD.Studio.EventDescription, FMOD.Studio.EventInstance, FMOD.Studio.System, FMOD.Studio.VCA, FMOD.System
- handleinitialsize : FMOD.Studio.ADVANCEDSETTINGS
- hasBankSourceChanged : FMODUnity.SettingsEditor
- hasBankTargetChanged : FMODUnity.SettingsEditor
- hasLoaded : FMODUnity.Settings
- hasParent : FMODUnity.SettingsEditor.PlatformPropertyLabelData
- HasPlatforms : FMODUnity.Settings
- hasPlatforms : FMODUnity.SettingsEditor
- HasSourceProject : FMODUnity.Settings
- hasSourceProject : FMODUnity.SettingsEditor
- hasTriggered : FMODUnity.StudioEventEmitter
- HasValue : FMODUnity.Platform.Property< T >
- HEAD : FMOD.CHANNELCONTROL_DSP_INDEX
- HeaderHeight : FMODUnity.SettingsEditor.PlatformsView
- headerStyle : FMODUnity.SettingsEditor.ProjectPlatformSelector
- healAmount : PlayerHealth
- healDelay : PlayerHealth
- healingCoroutine : PlayerHealth
- healSpeed : PlayerHealth
- healthbar : BossHealthbarHUD, GebRoomController
- healthbarTransform : PlayerHealthbarGUI
- healthbarUnder : PlayerHealthbarGUI
- healthbarUnderside : BossHealthbarHUD
- healthbarXLoc : PlayerHealthbarGUI
- healthMultiplier : PlayerHealthbarGUI
- healthPotionCount : DataManager
- healthText : PlayerHealthbarGUI
- helpButtonSize : FMODUnity.SettingsEditor.ProjectPlatformSelector
- HelpText : FMODUnity.EventReferenceDrawer.MismatchInfo, FMODUnity.EventReferenceUpdater, FMODUnity.LegacyEventRefDrawer, FMODUnity.SettingsEditor.ProjectPlatformSelector
- HFDecayRatio : FMOD.REVERB_PROPERTIES
- HFReference : FMOD.REVERB_PROPERTIES
- HideSetupWizard : FMODUnity.Settings
- HighCut : FMOD.REVERB_PROPERTIES
- holdSlotNum : AbilityInventorySlot
- horizontalDirection : BaseEntityController, GebBossController, PrototypeBaseEntity
- hostileDetected : BaseEntityController, PrototypeEntityChecks
- hostileInCloseRange : BaseEntityController, PrototypeEntityChecks
- hostileInDeadzone : PrototypeEntityChecks
- hoverTime : UpgradeWarningMessage
- hurtEffect : ObjectHealth