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Eye of the Nile Docs
Everything you need to know to get started!
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Public Attributes | |
bool | hostileDetected = false |
bool | hostileInCloseRange = false |
bool | hostileInDeadzone = false |
bool | enemyIsForward = false |
bool | enemyIsBackward = false |
bool PrototypeEntityChecks.enemyIsBackward = false |
bool PrototypeEntityChecks.enemyIsForward = false |
bool PrototypeEntityChecks.hostileDetected = false |
bool PrototypeEntityChecks.hostileInCloseRange = false |
bool PrototypeEntityChecks.hostileInDeadzone = false |