Here is a list of all variables with links to the classes they belong to:
- e -
- EarlyDelay : FMOD.REVERB_PROPERTIES
- EarlyLateMix : FMOD.REVERB_PROPERTIES
- earthquakeDuration : GebBossController
- earthquakeProjectilePrefab : GebAbilityInfo
- earthquakeZone : EarthquakeProjectile, GebBossController
- EditorBanks : FMODUnity.EventCache
- EditorEvents : FMODUnity.EventCache
- EditorParameters : FMODUnity.EventCache
- editorParamRef : FMODUnity.StudioGlobalParameterTriggerEditor
- editorSettings : FMODUnity.Settings
- EditPlatformUndoMessage : FMODUnity.SettingsEditor
- effectDuration : SpawnedEffect
- effectPrefab : ExampleAbilityInfo
- ElementPadding : FMODUnity.ListView, FMODUnity.SettingsEditor.PlatformPropertyStringListView, FMODUnity.SettingsEditor.ReorderableList
- emitter : FMODUnity.EventBrowser.Event3DPreview
- EmitterEventField : FMODUnity.EventReferenceUpdater.Task
- EmitterEventReferenceField : FMODUnity.EventReferenceUpdater.Task
- Emitters : FMODUnity.StudioParameterTrigger
- emitters : FMODUnity.FindAndReplace, FMODUnity.StudioParameterTriggerEditor
- emptyAbilityInfo : AbilityInventoryUI
- Enabled : FMODUnity.EventReferenceUpdater.Task
- enableDamageParticles : ObjectHealth
- enableDetailsButton : AbilityInventorySlot
- enabledRooms : FMODUnityResonance.FmodResonanceAudio
- EnableErrorCallback : FMODUnity.Settings
- enableErrorCallback : FMODUnity.SettingsEditor
- EnableMemoryTracking : FMODUnity.Settings
- enableMemoryTracking : FMODUnity.SettingsEditor
- EnableState : FMODUnity.EventReferenceUpdater.Asset
- encodedBuffer : FMOD.StringHelper.ThreadSafeEncoding
- encoders : FMOD.StringHelper
- encoding : FMOD.StringHelper.ThreadSafeEncoding
- EncryptionKey : FMODUnity.Settings
- encryptionKey : FMODUnity.EditorUtils, FMODUnity.SettingsEditor
- encryptionkey : FMOD.CREATESOUNDEXINFO, FMOD.Studio.ADVANCEDSETTINGS
- enemyIsBackward : PrototypeEntityChecks
- enemyIsForward : PrototypeEntityChecks
- enemyLayers : BaseEntityController, PrototypeEntityInfo
- entitiesInDetector : MovableEntityDetector
- entitiesOnPlate : PressurePlate
- entityBools : PrototypeBaseEntity
- entityCenter : BaseEntityController
- entityDetector : MovingPlatform, SpringTile
- entitySpeedModifier : EarthquakeZone
- entries : FMODUnity.CreateEventPopup.FolderEntry
- entryPoint : StageWarp
- equippedAbilities : TotalAbilityUI
- errorCallback : FMODUnity.RuntimeManager
- Event : FMODUnity.StudioEventEmitter
- event3DPreview : FMODUnity.EventBrowser.PreviewArea
- eventCache : FMODUnity.EventManager
- eventDescription : FMODUnity.StudioEventEmitter
- eventDistance : FMODUnity.EventBrowser.Event3DPreview
- eventFolder : FMODUnity.CreateEventPopup
- eventIcon : FMODUnity.EventBrowser.TreeView
- eventid : FMOD.Studio.TIMELINE_NESTED_BEAT_PROPERTIES
- EventLinkage : FMODUnity.Settings
- eventLinkage : FMODUnity.SettingsEditor
- eventName : FMODUnity.CreateEventPopup
- eventOrientation : FMODUnity.EventBrowser.Event3DPreview
- EventPlayTrigger : FMODUnity.StudioEventEmitter
- eventPosition : FMODUnity.EventBrowser.Event3DPreview
- EventPrefix : FMODUnity.EventBrowser.TreeView
- EventReference : FMODUnity.StudioEventEmitter
- EventReferenceTransitionVersion : FMODUnity.EventReferenceUpdater
- eventSet3DAttributes : FMODUnity.RuntimeManager
- EventStopTrigger : FMODUnity.StudioEventEmitter
- exclusive : FMOD.Studio.MEMORY_USAGE
- executableTaskCount : FMODUnity.EventReferenceUpdater
- Execute : FMODUnity.EventReferenceUpdater.Task.Delegates, FMODUnity.SetupWizardWindow.UpdateTask, FMODUnity.StagingSystem.UpdateStep
- exinfo : FMOD.Studio.SOUND_INFO
- Exists : FMODUnity.EditorBankRef, FMODUnity.EditorParamRef
- expandCodecChannels : FMODUnity.SettingsEditor
- expandDynamicPlugins : FMODUnity.SettingsEditor
- expanded : FMODUnity.StudioParameterTriggerEditor
- expandNextFolderSet : FMODUnity.EventBrowser.TreeView
- expandStaticPlugins : FMODUnity.SettingsEditor
- expandThreadAffinity : FMODUnity.SettingsEditor