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PrototypeEntityInfo Class Reference

Public Attributes

float xScale = 1f
 
int attackDamage = 30
 
float attackCooldown = 0.8f
 
float attackSize = 0.75f
 
LayerMask enemyLayers
 
float detectionRange = 6f
 
float activateAttackRange = 3f
 
List< float > attackRanges
 
float moveVelocity = 6.0f
 
float linearDrag = 1.0f
 
float groundedRaycastLength = 1.8f
 
List< string > baseConditions
 

Private Member Functions

void Start ()
 
void Update ()
 

Member Function Documentation

◆ Start()

void PrototypeEntityInfo.Start ( )
private

◆ Update()

void PrototypeEntityInfo.Update ( )
private

Member Data Documentation

◆ activateAttackRange

float PrototypeEntityInfo.activateAttackRange = 3f

◆ attackCooldown

float PrototypeEntityInfo.attackCooldown = 0.8f

◆ attackDamage

int PrototypeEntityInfo.attackDamage = 30

◆ attackRanges

List<float> PrototypeEntityInfo.attackRanges

◆ attackSize

float PrototypeEntityInfo.attackSize = 0.75f

◆ baseConditions

List<string> PrototypeEntityInfo.baseConditions

◆ detectionRange

float PrototypeEntityInfo.detectionRange = 6f

◆ enemyLayers

LayerMask PrototypeEntityInfo.enemyLayers

◆ groundedRaycastLength

float PrototypeEntityInfo.groundedRaycastLength = 1.8f

◆ linearDrag

float PrototypeEntityInfo.linearDrag = 1.0f

◆ moveVelocity

float PrototypeEntityInfo.moveVelocity = 6.0f

◆ xScale

float PrototypeEntityInfo.xScale = 1f

The documentation for this class was generated from the following file: