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FMODUnity.StudioParameterTrigger Class Reference

Public Member Functions

void TriggerParameters ()
 
- Public Member Functions inherited from FMODUnity.EventHandler
void OnPointerEnter (PointerEventData eventData)
 
void OnPointerExit (PointerEventData eventData)
 
void OnPointerDown (PointerEventData eventData)
 
void OnPointerUp (PointerEventData eventData)
 

Public Attributes

EmitterRef[] Emitters
 
EmitterGameEvent TriggerEvent
 
- Public Attributes inherited from FMODUnity.EventHandler
string CollisionTag = ""
 

Protected Member Functions

override void HandleGameEvent (EmitterGameEvent gameEvent)
 
- Protected Member Functions inherited from FMODUnity.EventHandler
virtual void Start ()
 
virtual void OnDestroy ()
 
void HandleGameEvent (EmitterGameEvent gameEvent)
 

Private Member Functions

void Awake ()
 

Member Function Documentation

◆ Awake()

void FMODUnity.StudioParameterTrigger.Awake ( )
private

◆ HandleGameEvent()

override void FMODUnity.StudioParameterTrigger.HandleGameEvent ( EmitterGameEvent gameEvent)
protected

◆ TriggerParameters()

void FMODUnity.StudioParameterTrigger.TriggerParameters ( )

Member Data Documentation

◆ Emitters

EmitterRef [] FMODUnity.StudioParameterTrigger.Emitters

◆ TriggerEvent

EmitterGameEvent FMODUnity.StudioParameterTrigger.TriggerEvent

The documentation for this class was generated from the following file: