◆ DebugLog()
static void FMODUnity.RuntimeUtils.DebugLog |
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string | message | ) |
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◆ DebugLogError()
static void FMODUnity.RuntimeUtils.DebugLogError |
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string | message | ) |
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◆ DebugLogErrorFormat()
static void FMODUnity.RuntimeUtils.DebugLogErrorFormat |
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string | format, |
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params object[] | args ) |
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◆ DebugLogException()
static void FMODUnity.RuntimeUtils.DebugLogException |
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Exception | e | ) |
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◆ DebugLogFormat()
static void FMODUnity.RuntimeUtils.DebugLogFormat |
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string | format, |
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params object[] | args ) |
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◆ DebugLogWarning()
static void FMODUnity.RuntimeUtils.DebugLogWarning |
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string | message | ) |
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◆ DebugLogWarningFormat()
static void FMODUnity.RuntimeUtils.DebugLogWarningFormat |
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string | format, |
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params object[] | args ) |
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◆ DisplayName()
static string FMODUnity.RuntimeUtils.DisplayName |
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this ThreadType | thread | ) |
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◆ EnforceLibraryOrder()
static void FMODUnity.RuntimeUtils.EnforceLibraryOrder |
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◆ GetCommonPlatformPath()
static string FMODUnity.RuntimeUtils.GetCommonPlatformPath |
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string | path | ) |
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◆ SetFMODAffinityBit()
◆ To3DAttributes() [1/4]
◆ To3DAttributes() [2/4]
static FMOD.ATTRIBUTES_3D FMODUnity.RuntimeUtils.To3DAttributes |
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this Transform | transform | ) |
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◆ To3DAttributes() [3/4]
static FMOD.ATTRIBUTES_3D FMODUnity.RuntimeUtils.To3DAttributes |
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this Transform | transform, |
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Vector3 | velocity ) |
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◆ To3DAttributes() [4/4]
◆ ToFMODThreadAffinity()
◆ ToFMODThreadType()
◆ ToFMODVector()
static FMOD.VECTOR FMODUnity.RuntimeUtils.ToFMODVector |
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this Vector3 | vec | ) |
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The documentation for this class was generated from the following file: