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Settings.cs File Reference

Classes

interface  FMODUnity.IEditorSettings
 
class  FMODUnity.Settings
 
struct  FMODUnity.Settings.PlatformTemplate
 
class  FMODUnity.Legacy
 
class  FMODUnity.Legacy.PlatformSettingBase
 
class  FMODUnity.Legacy.PlatformSetting< T >
 
class  FMODUnity.Legacy.PlatformIntSetting
 
class  FMODUnity.Legacy.PlatformStringSetting
 
class  FMODUnity.Legacy.PlatformBoolSetting
 

Namespaces

namespace  FMODUnity
 

Enumerations

enum  FMODUnity.ImportType { FMODUnity.StreamingAssets , FMODUnity.AssetBundle }
 
enum  FMODUnity.BankLoadType { FMODUnity.All , FMODUnity.Specified , FMODUnity.None }
 
enum  FMODUnity.MeterChannelOrderingType { FMODUnity.Standard , FMODUnity.SeparateLFE , FMODUnity.Positional }
 
enum  FMODUnity.EventLinkage { FMODUnity.Path , FMODUnity.GUID }
 
enum  FMODUnity.TriStateBool { FMODUnity.Disabled , FMODUnity.Enabled , FMODUnity.Development }
 
enum  FMODUnity.ScreenPosition {
  FMODUnity.TopLeft , FMODUnity.TopCenter , FMODUnity.TopRight , FMODUnity.BottomLeft ,
  FMODUnity.BottomCenter , FMODUnity.BottomRight , FMODUnity.Center , FMODUnity.VR
}