◆ DimensionsX
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.DimensionsX |
◆ DimensionsY
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.DimensionsY |
◆ DimensionsZ
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.DimensionsZ |
◆ MaterialBack
◆ MaterialBottom
◆ MaterialFront
◆ MaterialLeft
◆ MaterialRight
◆ MaterialTop
◆ PositionX
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.PositionX |
◆ PositionY
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.PositionY |
◆ PositionZ
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.PositionZ |
◆ ReflectionScalar
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.ReflectionScalar |
◆ ReverbBrightness
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.ReverbBrightness |
◆ ReverbGain
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.ReverbGain |
◆ ReverbTime
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.ReverbTime |
◆ RotationW
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.RotationW |
◆ RotationX
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.RotationX |
◆ RotationY
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.RotationY |
◆ RotationZ
float FMODUnityResonance.FmodResonanceAudio.RoomProperties.RotationZ |
The documentation for this struct was generated from the following file: