This script is scene-specific to MemphisIndoors_2. It is used for making the sun shrine fall.
Documentation updated 3/25/2025
- Author
- Alexander Art
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void | StartFalling () |
| Used by InvokeOnInteract on the sun shrine to activate its gravity once the player interacts with it.
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Rigidbody2D | rb |
| Reference to the sun shrine's Rigidbody2D component.
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Transform | player |
| Reference to the player's transform. Used for checking where the player is.
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GameObject | destructibleWall |
| Reference to the destructible wall. Gets removed immediately if the player enters from the StageWarp on the right (the exit).
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float | maxFallDistance = 23f |
| The sun shrine's collision is an illusion. The statue only stops falling once this distance has been reached.
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float | initialHeight |
| Initial y-position of the sun shrine.
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float | initialGravityScale |
| Initial gravity scale of the sun shrine.
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void | Start () |
| Initialize the state of the sun shrine.
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void | Update () |
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◆ Start()
void MemphisIndoors_2.Start |
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private |
Initialize the state of the sun shrine.
◆ StartFalling()
void MemphisIndoors_2.StartFalling |
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Used by InvokeOnInteract on the sun shrine to activate its gravity once the player interacts with it.
◆ Update()
void MemphisIndoors_2.Update |
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private |
Limit how far the sun shrine can fall.
◆ destructibleWall
GameObject MemphisIndoors_2.destructibleWall |
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protected |
Reference to the destructible wall. Gets removed immediately if the player enters from the StageWarp on the right (the exit).
◆ initialGravityScale
float MemphisIndoors_2.initialGravityScale |
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protected |
Initial gravity scale of the sun shrine.
◆ initialHeight
float MemphisIndoors_2.initialHeight |
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Initial y-position of the sun shrine.
◆ maxFallDistance
float MemphisIndoors_2.maxFallDistance = 23f |
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The sun shrine's collision is an illusion. The statue only stops falling once this distance has been reached.
◆ player
Transform MemphisIndoors_2.player |
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protected |
Reference to the player's transform. Used for checking where the player is.
◆ rb
Rigidbody2D MemphisIndoors_2.rb |
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protected |
Reference to the sun shrine's Rigidbody2D component.
The documentation for this class was generated from the following file: