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Eye of the Nile Docs
Everything you need to know to get started!
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This script forces the object it's attached to be in a specific location at the start of the scene no matter what. This is a band-aid solution to stop the out of bounds problem in the Anubis scene, where the player would sometimes spawn in the wrong spot.
Documentation updated 2/3/2025
Private Member Functions | |
void | Start () |
IEnumerator | setLocation () |
Private Attributes | |
Vector2 | spawnLocation |
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