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FMODUnity.SettingsEditor.SourceSelectionHelp Class Reference

Classes

struct  ListEntry
 

Protected Member Functions

override void Prepare ()
 
override Vector2 GetContentSize ()
 
override void DrawContent ()
 
- Protected Member Functions inherited from FMODUnity.HelpContent
void Prepare ()
 
Vector2 GetContentSize ()
 
void DrawContent ()
 

Private Attributes

GUIStyle style
 
readonly GUIContent introduction = new GUIContent("Choose how to access your FMOD Studio content:")
 
readonly ListEntry[] listEntries
 

Additional Inherited Members

- Public Member Functions inherited from FMODUnity.HelpContent
override void OnOpen ()
 
override Vector2 GetWindowSize ()
 
override void OnGUI (Rect rect)
 

Member Function Documentation

◆ DrawContent()

override void FMODUnity.SettingsEditor.SourceSelectionHelp.DrawContent ( )
protected

◆ GetContentSize()

override Vector2 FMODUnity.SettingsEditor.SourceSelectionHelp.GetContentSize ( )
protected

◆ Prepare()

override void FMODUnity.SettingsEditor.SourceSelectionHelp.Prepare ( )
protected

Member Data Documentation

◆ introduction

readonly GUIContent FMODUnity.SettingsEditor.SourceSelectionHelp.introduction = new GUIContent("Choose how to access your FMOD Studio content:")
private

◆ listEntries

readonly ListEntry [] FMODUnity.SettingsEditor.SourceSelectionHelp.listEntries
private
Initial value:
= {
new ListEntry("FMOD Studio Project",
"If you have the complete FMOD Studio project."
),
new ListEntry("Single Platform Build",
"If you have the contents of the <b>Build</b> folder for a single platform."
),
new ListEntry("Multiple Platform Build",
"If you have the contents of the <b>Build</b> folder for multiple platforms, " +
"with each platform in its own subdirectory."
),
}

◆ style

GUIStyle FMODUnity.SettingsEditor.SourceSelectionHelp.style
private

The documentation for this class was generated from the following file: