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Eye of the Nile Docs
Everything you need to know to get started!
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Public Attributes | |
FMOD.Studio.EventInstance | instance |
Transform | transform |
Vector3 | lastFramePosition |
bool | nonRigidbodyVelocity |
FMOD.Studio.EventInstance FMODUnity.RuntimeManager.AttachedInstance.instance |
Vector3 FMODUnity.RuntimeManager.AttachedInstance.lastFramePosition |
bool FMODUnity.RuntimeManager.AttachedInstance.nonRigidbodyVelocity |
Transform FMODUnity.RuntimeManager.AttachedInstance.transform |