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Eye of the Nile Docs
Everything you need to know to get started!
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This is the complete list of members for FMODUnity.EventHandler, including all inherited members.
| CollisionTag | FMODUnity.EventHandler | |
| HandleGameEvent(EmitterGameEvent gameEvent) | FMODUnity.EventHandler | protected |
| OnCollisionEnter() | FMODUnity.EventHandler | private |
| OnCollisionEnter2D() | FMODUnity.EventHandler | private |
| OnCollisionExit() | FMODUnity.EventHandler | private |
| OnCollisionExit2D() | FMODUnity.EventHandler | private |
| OnDestroy() | FMODUnity.EventHandler | protectedvirtual |
| OnDisable() | FMODUnity.EventHandler | private |
| OnEnable() | FMODUnity.EventHandler | private |
| OnMouseDown() | FMODUnity.EventHandler | private |
| OnMouseEnter() | FMODUnity.EventHandler | private |
| OnMouseExit() | FMODUnity.EventHandler | private |
| OnMouseUp() | FMODUnity.EventHandler | private |
| OnPointerDown(PointerEventData eventData) | FMODUnity.EventHandler | |
| OnPointerEnter(PointerEventData eventData) | FMODUnity.EventHandler | |
| OnPointerExit(PointerEventData eventData) | FMODUnity.EventHandler | |
| OnPointerUp(PointerEventData eventData) | FMODUnity.EventHandler | |
| Start() | FMODUnity.EventHandler | protectedvirtual |