◆ State() [1/2]
FMODUnity.EventBrowser.TreeView.State.State |
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◆ State() [2/2]
FMODUnity.EventBrowser.TreeView.State.State |
( |
TreeViewState | baseState | ) |
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◆ baseState
TreeViewState FMODUnity.EventBrowser.TreeView.State.baseState |
◆ dragEnabled
bool FMODUnity.EventBrowser.TreeView.State.dragEnabled = true |
◆ itemIDs
List<int> FMODUnity.EventBrowser.TreeView.State.itemIDs = new List<int>() |
◆ itemPaths
List<string> FMODUnity.EventBrowser.TreeView.State.itemPaths = new List<string>() |
◆ noSearchExpandState
List<int> FMODUnity.EventBrowser.TreeView.State.noSearchExpandState |
◆ selectedObject
ScriptableObject FMODUnity.EventBrowser.TreeView.State.selectedObject |
◆ typeFilter
The documentation for this class was generated from the following file: