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FMODUnity.EventBrowser.TreeView.State Class Reference

Public Member Functions

 State ()
 
 State (TreeViewState baseState)
 

Public Attributes

TreeViewState baseState
 
List< int > noSearchExpandState
 
ScriptableObject selectedObject
 
List< string > itemPaths = new List<string>()
 
List< int > itemIDs = new List<int>()
 
TypeFilter typeFilter = TypeFilter.All
 
bool dragEnabled = true
 

Constructor & Destructor Documentation

◆ State() [1/2]

FMODUnity.EventBrowser.TreeView.State.State ( )

◆ State() [2/2]

FMODUnity.EventBrowser.TreeView.State.State ( TreeViewState baseState)

Member Data Documentation

◆ baseState

TreeViewState FMODUnity.EventBrowser.TreeView.State.baseState

◆ dragEnabled

bool FMODUnity.EventBrowser.TreeView.State.dragEnabled = true

◆ itemIDs

List<int> FMODUnity.EventBrowser.TreeView.State.itemIDs = new List<int>()

◆ itemPaths

List<string> FMODUnity.EventBrowser.TreeView.State.itemPaths = new List<string>()

◆ noSearchExpandState

List<int> FMODUnity.EventBrowser.TreeView.State.noSearchExpandState

◆ selectedObject

ScriptableObject FMODUnity.EventBrowser.TreeView.State.selectedObject

◆ typeFilter

TypeFilter FMODUnity.EventBrowser.TreeView.State.typeFilter = TypeFilter.All

The documentation for this class was generated from the following file: