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Eye of the Nile Docs
Everything you need to know to get started!
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Classes | |
class | TilemapFootstepSFX |
Holds the references to the footsteps sounds this tilemap makes. For example, if an area is made of sand, you can put this script on the tilemap collider (must be a tilemap that handles collision) and have entities (with a PlayFootstepSFX script) make sand footstep sounds when walking. More... | |