Eye of the Nile Docs
Everything you need to know to get started!
Loading...
Searching...
No Matches
PlayFootstepSFX.cs File Reference

Classes

class  PlayFootstepSFX
 Attach this script to an object to play a footstep sound when the desired function is triggered. Typically, the desired function is played by the animation itself using an event in the animation. For example, Horus' walk animation has two frames which his foot touches the ground, at which an event is placed to call PlayDefaultFootstep(). More...