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This is the complete list of members for FMOD.ChannelGroup, including all inherited members.
addDSP(int index, DSP dsp) | FMOD.ChannelGroup | |
addFadePoint(ulong dspclock, float volume) | FMOD.ChannelGroup | |
addGroup(ChannelGroup group, bool propagatedspclock=true) | FMOD.ChannelGroup | |
addGroup(ChannelGroup group, bool propagatedspclock, out DSPConnection connection) | FMOD.ChannelGroup | |
ChannelGroup(IntPtr ptr) | FMOD.ChannelGroup | |
clearHandle() | FMOD.ChannelGroup | |
FMOD5_ChannelGroup_AddDSP(IntPtr channelgroup, int index, IntPtr dsp) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_AddFadePoint(IntPtr channelgroup, ulong dspclock, float volume) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_AddGroup(IntPtr channelgroup, IntPtr group, bool propagatedspclock, IntPtr zero) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_AddGroup(IntPtr channelgroup, IntPtr group, bool propagatedspclock, out IntPtr connection) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Get3DAttributes(IntPtr channelgroup, out VECTOR pos, out VECTOR vel) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Get3DConeOrientation(IntPtr channelgroup, out VECTOR orientation) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Get3DConeSettings(IntPtr channelgroup, out float insideconeangle, out float outsideconeangle, out float outsidevolume) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Get3DCustomRolloff(IntPtr channelgroup, out IntPtr points, out int numpoints) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Get3DDistanceFilter(IntPtr channelgroup, out bool custom, out float customLevel, out float centerFreq) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Get3DDopplerLevel(IntPtr channelgroup, out float level) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Get3DLevel(IntPtr channelgroup, out float level) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Get3DMinMaxDistance(IntPtr channelgroup, out float mindistance, out float maxdistance) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Get3DOcclusion(IntPtr channelgroup, out float directocclusion, out float reverbocclusion) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Get3DSpread(IntPtr channelgroup, out float angle) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetAudibility(IntPtr channelgroup, out float audibility) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetChannel(IntPtr channelgroup, int index, out IntPtr channel) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetDelay(IntPtr channelgroup, out ulong dspclock_start, out ulong dspclock_end, IntPtr zero) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetDelay(IntPtr channelgroup, out ulong dspclock_start, out ulong dspclock_end, out bool stopchannels) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetDSP(IntPtr channelgroup, int index, out IntPtr dsp) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetDSPClock(IntPtr channelgroup, out ulong dspclock, out ulong parentclock) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetDSPIndex(IntPtr channelgroup, IntPtr dsp, out int index) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetFadePoints(IntPtr channelgroup, ref uint numpoints, ulong[] point_dspclock, float[] point_volume) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetGroup(IntPtr channelgroup, int index, out IntPtr group) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetLowPassGain(IntPtr channelgroup, out float gain) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetMixMatrix(IntPtr channelgroup, float[] matrix, out int outchannels, out int inchannels, int inchannel_hop) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetMode(IntPtr channelgroup, out MODE mode) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetMute(IntPtr channelgroup, out bool mute) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetName(IntPtr channelgroup, IntPtr name, int namelen) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetNumChannels(IntPtr channelgroup, out int numchannels) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetNumDSPs(IntPtr channelgroup, out int numdsps) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetNumGroups(IntPtr channelgroup, out int numgroups) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetParentGroup(IntPtr channelgroup, out IntPtr group) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetPaused(IntPtr channelgroup, out bool paused) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetPitch(IntPtr channelgroup, out float pitch) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetReverbProperties(IntPtr channelgroup, int instance, out float wet) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetSystemObject(IntPtr channelgroup, out IntPtr system) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetUserData(IntPtr channelgroup, out IntPtr userdata) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetVolume(IntPtr channelgroup, out float volume) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_GetVolumeRamp(IntPtr channelgroup, out bool ramp) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_IsPlaying(IntPtr channelgroup, out bool isplaying) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Release(IntPtr channelgroup) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_RemoveDSP(IntPtr channelgroup, IntPtr dsp) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_RemoveFadePoints(IntPtr channelgroup, ulong dspclock_start, ulong dspclock_end) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Set3DAttributes(IntPtr channelgroup, ref VECTOR pos, ref VECTOR vel) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Set3DConeOrientation(IntPtr channelgroup, ref VECTOR orientation) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Set3DConeSettings(IntPtr channelgroup, float insideconeangle, float outsideconeangle, float outsidevolume) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Set3DCustomRolloff(IntPtr channelgroup, ref VECTOR points, int numpoints) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Set3DDistanceFilter(IntPtr channelgroup, bool custom, float customLevel, float centerFreq) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Set3DDopplerLevel(IntPtr channelgroup, float level) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Set3DLevel(IntPtr channelgroup, float level) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Set3DMinMaxDistance(IntPtr channelgroup, float mindistance, float maxdistance) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Set3DOcclusion(IntPtr channelgroup, float directocclusion, float reverbocclusion) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Set3DSpread(IntPtr channelgroup, float angle) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetCallback(IntPtr channelgroup, CHANNELCONTROL_CALLBACK callback) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetDelay(IntPtr channelgroup, ulong dspclock_start, ulong dspclock_end, bool stopchannels) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetDSPIndex(IntPtr channelgroup, IntPtr dsp, int index) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetFadePointRamp(IntPtr channelgroup, ulong dspclock, float volume) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetLowPassGain(IntPtr channelgroup, float gain) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetMixLevelsInput(IntPtr channelgroup, float[] levels, int numlevels) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetMixLevelsOutput(IntPtr channelgroup, float frontleft, float frontright, float center, float lfe, float surroundleft, float surroundright, float backleft, float backright) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetMixMatrix(IntPtr channelgroup, float[] matrix, int outchannels, int inchannels, int inchannel_hop) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetMode(IntPtr channelgroup, MODE mode) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetMute(IntPtr channelgroup, bool mute) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetPan(IntPtr channelgroup, float pan) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetPaused(IntPtr channelgroup, bool paused) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetPitch(IntPtr channelgroup, float pitch) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetReverbProperties(IntPtr channelgroup, int instance, float wet) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetUserData(IntPtr channelgroup, IntPtr userdata) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetVolume(IntPtr channelgroup, float volume) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_SetVolumeRamp(IntPtr channelgroup, bool ramp) | FMOD.ChannelGroup | private |
FMOD5_ChannelGroup_Stop(IntPtr channelgroup) | FMOD.ChannelGroup | private |
get3DAttributes(out VECTOR pos, out VECTOR vel) | FMOD.ChannelGroup | |
get3DConeOrientation(out VECTOR orientation) | FMOD.ChannelGroup | |
get3DConeSettings(out float insideconeangle, out float outsideconeangle, out float outsidevolume) | FMOD.ChannelGroup | |
get3DCustomRolloff(out IntPtr points, out int numpoints) | FMOD.ChannelGroup | |
get3DDistanceFilter(out bool custom, out float customLevel, out float centerFreq) | FMOD.ChannelGroup | |
get3DDopplerLevel(out float level) | FMOD.ChannelGroup | |
get3DLevel(out float level) | FMOD.ChannelGroup | |
get3DMinMaxDistance(out float mindistance, out float maxdistance) | FMOD.ChannelGroup | |
get3DOcclusion(out float directocclusion, out float reverbocclusion) | FMOD.ChannelGroup | |
get3DSpread(out float angle) | FMOD.ChannelGroup | |
getAudibility(out float audibility) | FMOD.ChannelGroup | |
getChannel(int index, out Channel channel) | FMOD.ChannelGroup | |
getDelay(out ulong dspclock_start, out ulong dspclock_end) | FMOD.ChannelGroup | |
getDelay(out ulong dspclock_start, out ulong dspclock_end, out bool stopchannels) | FMOD.ChannelGroup | |
getDSP(int index, out DSP dsp) | FMOD.ChannelGroup | |
getDSPClock(out ulong dspclock, out ulong parentclock) | FMOD.ChannelGroup | |
getDSPIndex(DSP dsp, out int index) | FMOD.ChannelGroup | |
getFadePoints(ref uint numpoints, ulong[] point_dspclock, float[] point_volume) | FMOD.ChannelGroup | |
getGroup(int index, out ChannelGroup group) | FMOD.ChannelGroup | |
getLowPassGain(out float gain) | FMOD.ChannelGroup | |
getMixMatrix(float[] matrix, out int outchannels, out int inchannels, int inchannel_hop) | FMOD.ChannelGroup | |
getMode(out MODE mode) | FMOD.ChannelGroup | |
getMute(out bool mute) | FMOD.ChannelGroup | |
getName(out string name, int namelen) | FMOD.ChannelGroup | |
getNumChannels(out int numchannels) | FMOD.ChannelGroup | |
getNumDSPs(out int numdsps) | FMOD.ChannelGroup | |
getNumGroups(out int numgroups) | FMOD.ChannelGroup | |
getParentGroup(out ChannelGroup group) | FMOD.ChannelGroup | |
getPaused(out bool paused) | FMOD.ChannelGroup | |
getPitch(out float pitch) | FMOD.ChannelGroup | |
getReverbProperties(int instance, out float wet) | FMOD.ChannelGroup | |
getSystemObject(out System system) | FMOD.ChannelGroup | |
getUserData(out IntPtr userdata) | FMOD.ChannelGroup | |
getVolume(out float volume) | FMOD.ChannelGroup | |
getVolumeRamp(out bool ramp) | FMOD.ChannelGroup | |
handle | FMOD.ChannelGroup | |
hasHandle() | FMOD.ChannelGroup | |
isPlaying(out bool isplaying) | FMOD.ChannelGroup | |
release() | FMOD.ChannelGroup | |
removeDSP(DSP dsp) | FMOD.ChannelGroup | |
removeFadePoints(ulong dspclock_start, ulong dspclock_end) | FMOD.ChannelGroup | |
set3DAttributes(ref VECTOR pos, ref VECTOR vel) | FMOD.ChannelGroup | |
set3DConeOrientation(ref VECTOR orientation) | FMOD.ChannelGroup | |
set3DConeSettings(float insideconeangle, float outsideconeangle, float outsidevolume) | FMOD.ChannelGroup | |
set3DCustomRolloff(ref VECTOR points, int numpoints) | FMOD.ChannelGroup | |
set3DDistanceFilter(bool custom, float customLevel, float centerFreq) | FMOD.ChannelGroup | |
set3DDopplerLevel(float level) | FMOD.ChannelGroup | |
set3DLevel(float level) | FMOD.ChannelGroup | |
set3DMinMaxDistance(float mindistance, float maxdistance) | FMOD.ChannelGroup | |
set3DOcclusion(float directocclusion, float reverbocclusion) | FMOD.ChannelGroup | |
set3DSpread(float angle) | FMOD.ChannelGroup | |
setCallback(CHANNELCONTROL_CALLBACK callback) | FMOD.ChannelGroup | |
setDelay(ulong dspclock_start, ulong dspclock_end, bool stopchannels) | FMOD.ChannelGroup | |
setDSPIndex(DSP dsp, int index) | FMOD.ChannelGroup | |
setFadePointRamp(ulong dspclock, float volume) | FMOD.ChannelGroup | |
setLowPassGain(float gain) | FMOD.ChannelGroup | |
setMixLevelsInput(float[] levels, int numlevels) | FMOD.ChannelGroup | |
setMixLevelsOutput(float frontleft, float frontright, float center, float lfe, float surroundleft, float surroundright, float backleft, float backright) | FMOD.ChannelGroup | |
setMixMatrix(float[] matrix, int outchannels, int inchannels, int inchannel_hop) | FMOD.ChannelGroup | |
setMode(MODE mode) | FMOD.ChannelGroup | |
setMute(bool mute) | FMOD.ChannelGroup | |
setPan(float pan) | FMOD.ChannelGroup | |
setPaused(bool paused) | FMOD.ChannelGroup | |
setPitch(float pitch) | FMOD.ChannelGroup | |
setReverbProperties(int instance, float wet) | FMOD.ChannelGroup | |
setUserData(IntPtr userdata) | FMOD.ChannelGroup | |
setVolume(float volume) | FMOD.ChannelGroup | |
setVolumeRamp(bool ramp) | FMOD.ChannelGroup | |
stop() | FMOD.ChannelGroup |