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This is the complete list of members for FMOD.Channel, including all inherited members.
addDSP(int index, DSP dsp) | FMOD.Channel | |
addFadePoint(ulong dspclock, float volume) | FMOD.Channel | |
Channel(IntPtr ptr) | FMOD.Channel | |
clearHandle() | FMOD.Channel | |
FMOD5_Channel_AddDSP(IntPtr channel, int index, IntPtr dsp) | FMOD.Channel | private |
FMOD5_Channel_AddFadePoint(IntPtr channel, ulong dspclock, float volume) | FMOD.Channel | private |
FMOD5_Channel_Get3DAttributes(IntPtr channel, out VECTOR pos, out VECTOR vel) | FMOD.Channel | private |
FMOD5_Channel_Get3DConeOrientation(IntPtr channel, out VECTOR orientation) | FMOD.Channel | private |
FMOD5_Channel_Get3DConeSettings(IntPtr channel, out float insideconeangle, out float outsideconeangle, out float outsidevolume) | FMOD.Channel | private |
FMOD5_Channel_Get3DCustomRolloff(IntPtr channel, out IntPtr points, out int numpoints) | FMOD.Channel | private |
FMOD5_Channel_Get3DDistanceFilter(IntPtr channel, out bool custom, out float customLevel, out float centerFreq) | FMOD.Channel | private |
FMOD5_Channel_Get3DDopplerLevel(IntPtr channel, out float level) | FMOD.Channel | private |
FMOD5_Channel_Get3DLevel(IntPtr channel, out float level) | FMOD.Channel | private |
FMOD5_Channel_Get3DMinMaxDistance(IntPtr channel, out float mindistance, out float maxdistance) | FMOD.Channel | private |
FMOD5_Channel_Get3DOcclusion(IntPtr channel, out float directocclusion, out float reverbocclusion) | FMOD.Channel | private |
FMOD5_Channel_Get3DSpread(IntPtr channel, out float angle) | FMOD.Channel | private |
FMOD5_Channel_GetAudibility(IntPtr channel, out float audibility) | FMOD.Channel | private |
FMOD5_Channel_GetChannelGroup(IntPtr channel, out IntPtr channelgroup) | FMOD.Channel | private |
FMOD5_Channel_GetCurrentSound(IntPtr channel, out IntPtr sound) | FMOD.Channel | private |
FMOD5_Channel_GetDelay(IntPtr channel, out ulong dspclock_start, out ulong dspclock_end, IntPtr zero) | FMOD.Channel | private |
FMOD5_Channel_GetDelay(IntPtr channel, out ulong dspclock_start, out ulong dspclock_end, out bool stopchannels) | FMOD.Channel | private |
FMOD5_Channel_GetDSP(IntPtr channel, int index, out IntPtr dsp) | FMOD.Channel | private |
FMOD5_Channel_GetDSPClock(IntPtr channel, out ulong dspclock, out ulong parentclock) | FMOD.Channel | private |
FMOD5_Channel_GetDSPIndex(IntPtr channel, IntPtr dsp, out int index) | FMOD.Channel | private |
FMOD5_Channel_GetFadePoints(IntPtr channel, ref uint numpoints, ulong[] point_dspclock, float[] point_volume) | FMOD.Channel | private |
FMOD5_Channel_GetFrequency(IntPtr channel, out float frequency) | FMOD.Channel | private |
FMOD5_Channel_GetIndex(IntPtr channel, out int index) | FMOD.Channel | private |
FMOD5_Channel_GetLoopCount(IntPtr channel, out int loopcount) | FMOD.Channel | private |
FMOD5_Channel_GetLoopPoints(IntPtr channel, out uint loopstart, TIMEUNIT loopstarttype, out uint loopend, TIMEUNIT loopendtype) | FMOD.Channel | private |
FMOD5_Channel_GetLowPassGain(IntPtr channel, out float gain) | FMOD.Channel | private |
FMOD5_Channel_GetMixMatrix(IntPtr channel, float[] matrix, out int outchannels, out int inchannels, int inchannel_hop) | FMOD.Channel | private |
FMOD5_Channel_GetMode(IntPtr channel, out MODE mode) | FMOD.Channel | private |
FMOD5_Channel_GetMute(IntPtr channel, out bool mute) | FMOD.Channel | private |
FMOD5_Channel_GetNumDSPs(IntPtr channel, out int numdsps) | FMOD.Channel | private |
FMOD5_Channel_GetPaused(IntPtr channel, out bool paused) | FMOD.Channel | private |
FMOD5_Channel_GetPitch(IntPtr channel, out float pitch) | FMOD.Channel | private |
FMOD5_Channel_GetPosition(IntPtr channel, out uint position, TIMEUNIT postype) | FMOD.Channel | private |
FMOD5_Channel_GetPriority(IntPtr channel, out int priority) | FMOD.Channel | private |
FMOD5_Channel_GetReverbProperties(IntPtr channel, int instance, out float wet) | FMOD.Channel | private |
FMOD5_Channel_GetSystemObject(IntPtr channel, out IntPtr system) | FMOD.Channel | private |
FMOD5_Channel_GetUserData(IntPtr channel, out IntPtr userdata) | FMOD.Channel | private |
FMOD5_Channel_GetVolume(IntPtr channel, out float volume) | FMOD.Channel | private |
FMOD5_Channel_GetVolumeRamp(IntPtr channel, out bool ramp) | FMOD.Channel | private |
FMOD5_Channel_IsPlaying(IntPtr channel, out bool isplaying) | FMOD.Channel | private |
FMOD5_Channel_IsVirtual(IntPtr channel, out bool isvirtual) | FMOD.Channel | private |
FMOD5_Channel_RemoveDSP(IntPtr channel, IntPtr dsp) | FMOD.Channel | private |
FMOD5_Channel_RemoveFadePoints(IntPtr channel, ulong dspclock_start, ulong dspclock_end) | FMOD.Channel | private |
FMOD5_Channel_Set3DAttributes(IntPtr channel, ref VECTOR pos, ref VECTOR vel) | FMOD.Channel | private |
FMOD5_Channel_Set3DConeOrientation(IntPtr channel, ref VECTOR orientation) | FMOD.Channel | private |
FMOD5_Channel_Set3DConeSettings(IntPtr channel, float insideconeangle, float outsideconeangle, float outsidevolume) | FMOD.Channel | private |
FMOD5_Channel_Set3DCustomRolloff(IntPtr channel, ref VECTOR points, int numpoints) | FMOD.Channel | private |
FMOD5_Channel_Set3DDistanceFilter(IntPtr channel, bool custom, float customLevel, float centerFreq) | FMOD.Channel | private |
FMOD5_Channel_Set3DDopplerLevel(IntPtr channel, float level) | FMOD.Channel | private |
FMOD5_Channel_Set3DLevel(IntPtr channel, float level) | FMOD.Channel | private |
FMOD5_Channel_Set3DMinMaxDistance(IntPtr channel, float mindistance, float maxdistance) | FMOD.Channel | private |
FMOD5_Channel_Set3DOcclusion(IntPtr channel, float directocclusion, float reverbocclusion) | FMOD.Channel | private |
FMOD5_Channel_Set3DSpread(IntPtr channel, float angle) | FMOD.Channel | private |
FMOD5_Channel_SetCallback(IntPtr channel, CHANNELCONTROL_CALLBACK callback) | FMOD.Channel | private |
FMOD5_Channel_SetChannelGroup(IntPtr channel, IntPtr channelgroup) | FMOD.Channel | private |
FMOD5_Channel_SetDelay(IntPtr channel, ulong dspclock_start, ulong dspclock_end, bool stopchannels) | FMOD.Channel | private |
FMOD5_Channel_SetDSPIndex(IntPtr channel, IntPtr dsp, int index) | FMOD.Channel | private |
FMOD5_Channel_SetFadePointRamp(IntPtr channel, ulong dspclock, float volume) | FMOD.Channel | private |
FMOD5_Channel_SetFrequency(IntPtr channel, float frequency) | FMOD.Channel | private |
FMOD5_Channel_SetLoopCount(IntPtr channel, int loopcount) | FMOD.Channel | private |
FMOD5_Channel_SetLoopPoints(IntPtr channel, uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype) | FMOD.Channel | private |
FMOD5_Channel_SetLowPassGain(IntPtr channel, float gain) | FMOD.Channel | private |
FMOD5_Channel_SetMixLevelsInput(IntPtr channel, float[] levels, int numlevels) | FMOD.Channel | private |
FMOD5_Channel_SetMixLevelsOutput(IntPtr channel, float frontleft, float frontright, float center, float lfe, float surroundleft, float surroundright, float backleft, float backright) | FMOD.Channel | private |
FMOD5_Channel_SetMixMatrix(IntPtr channel, float[] matrix, int outchannels, int inchannels, int inchannel_hop) | FMOD.Channel | private |
FMOD5_Channel_SetMode(IntPtr channel, MODE mode) | FMOD.Channel | private |
FMOD5_Channel_SetMute(IntPtr channel, bool mute) | FMOD.Channel | private |
FMOD5_Channel_SetPan(IntPtr channel, float pan) | FMOD.Channel | private |
FMOD5_Channel_SetPaused(IntPtr channel, bool paused) | FMOD.Channel | private |
FMOD5_Channel_SetPitch(IntPtr channel, float pitch) | FMOD.Channel | private |
FMOD5_Channel_SetPosition(IntPtr channel, uint position, TIMEUNIT postype) | FMOD.Channel | private |
FMOD5_Channel_SetPriority(IntPtr channel, int priority) | FMOD.Channel | private |
FMOD5_Channel_SetReverbProperties(IntPtr channel, int instance, float wet) | FMOD.Channel | private |
FMOD5_Channel_SetUserData(IntPtr channel, IntPtr userdata) | FMOD.Channel | private |
FMOD5_Channel_SetVolume(IntPtr channel, float volume) | FMOD.Channel | private |
FMOD5_Channel_SetVolumeRamp(IntPtr channel, bool ramp) | FMOD.Channel | private |
FMOD5_Channel_Stop(IntPtr channel) | FMOD.Channel | private |
get3DAttributes(out VECTOR pos, out VECTOR vel) | FMOD.Channel | |
get3DConeOrientation(out VECTOR orientation) | FMOD.Channel | |
get3DConeSettings(out float insideconeangle, out float outsideconeangle, out float outsidevolume) | FMOD.Channel | |
get3DCustomRolloff(out IntPtr points, out int numpoints) | FMOD.Channel | |
get3DDistanceFilter(out bool custom, out float customLevel, out float centerFreq) | FMOD.Channel | |
get3DDopplerLevel(out float level) | FMOD.Channel | |
get3DLevel(out float level) | FMOD.Channel | |
get3DMinMaxDistance(out float mindistance, out float maxdistance) | FMOD.Channel | |
get3DOcclusion(out float directocclusion, out float reverbocclusion) | FMOD.Channel | |
get3DSpread(out float angle) | FMOD.Channel | |
getAudibility(out float audibility) | FMOD.Channel | |
getChannelGroup(out ChannelGroup channelgroup) | FMOD.Channel | |
getCurrentSound(out Sound sound) | FMOD.Channel | |
getDelay(out ulong dspclock_start, out ulong dspclock_end) | FMOD.Channel | |
getDelay(out ulong dspclock_start, out ulong dspclock_end, out bool stopchannels) | FMOD.Channel | |
getDSP(int index, out DSP dsp) | FMOD.Channel | |
getDSPClock(out ulong dspclock, out ulong parentclock) | FMOD.Channel | |
getDSPIndex(DSP dsp, out int index) | FMOD.Channel | |
getFadePoints(ref uint numpoints, ulong[] point_dspclock, float[] point_volume) | FMOD.Channel | |
getFrequency(out float frequency) | FMOD.Channel | |
getIndex(out int index) | FMOD.Channel | |
getLoopCount(out int loopcount) | FMOD.Channel | |
getLoopPoints(out uint loopstart, TIMEUNIT loopstarttype, out uint loopend, TIMEUNIT loopendtype) | FMOD.Channel | |
getLowPassGain(out float gain) | FMOD.Channel | |
getMixMatrix(float[] matrix, out int outchannels, out int inchannels, int inchannel_hop=0) | FMOD.Channel | |
getMode(out MODE mode) | FMOD.Channel | |
getMute(out bool mute) | FMOD.Channel | |
getNumDSPs(out int numdsps) | FMOD.Channel | |
getPaused(out bool paused) | FMOD.Channel | |
getPitch(out float pitch) | FMOD.Channel | |
getPosition(out uint position, TIMEUNIT postype) | FMOD.Channel | |
getPriority(out int priority) | FMOD.Channel | |
getReverbProperties(int instance, out float wet) | FMOD.Channel | |
getSystemObject(out System system) | FMOD.Channel | |
getUserData(out IntPtr userdata) | FMOD.Channel | |
getVolume(out float volume) | FMOD.Channel | |
getVolumeRamp(out bool ramp) | FMOD.Channel | |
handle | FMOD.Channel | |
hasHandle() | FMOD.Channel | |
isPlaying(out bool isplaying) | FMOD.Channel | |
isVirtual(out bool isvirtual) | FMOD.Channel | |
removeDSP(DSP dsp) | FMOD.Channel | |
removeFadePoints(ulong dspclock_start, ulong dspclock_end) | FMOD.Channel | |
set3DAttributes(ref VECTOR pos, ref VECTOR vel) | FMOD.Channel | |
set3DConeOrientation(ref VECTOR orientation) | FMOD.Channel | |
set3DConeSettings(float insideconeangle, float outsideconeangle, float outsidevolume) | FMOD.Channel | |
set3DCustomRolloff(ref VECTOR points, int numpoints) | FMOD.Channel | |
set3DDistanceFilter(bool custom, float customLevel, float centerFreq) | FMOD.Channel | |
set3DDopplerLevel(float level) | FMOD.Channel | |
set3DLevel(float level) | FMOD.Channel | |
set3DMinMaxDistance(float mindistance, float maxdistance) | FMOD.Channel | |
set3DOcclusion(float directocclusion, float reverbocclusion) | FMOD.Channel | |
set3DSpread(float angle) | FMOD.Channel | |
setCallback(CHANNELCONTROL_CALLBACK callback) | FMOD.Channel | |
setChannelGroup(ChannelGroup channelgroup) | FMOD.Channel | |
setDelay(ulong dspclock_start, ulong dspclock_end, bool stopchannels=true) | FMOD.Channel | |
setDSPIndex(DSP dsp, int index) | FMOD.Channel | |
setFadePointRamp(ulong dspclock, float volume) | FMOD.Channel | |
setFrequency(float frequency) | FMOD.Channel | |
setLoopCount(int loopcount) | FMOD.Channel | |
setLoopPoints(uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype) | FMOD.Channel | |
setLowPassGain(float gain) | FMOD.Channel | |
setMixLevelsInput(float[] levels, int numlevels) | FMOD.Channel | |
setMixLevelsOutput(float frontleft, float frontright, float center, float lfe, float surroundleft, float surroundright, float backleft, float backright) | FMOD.Channel | |
setMixMatrix(float[] matrix, int outchannels, int inchannels, int inchannel_hop=0) | FMOD.Channel | |
setMode(MODE mode) | FMOD.Channel | |
setMute(bool mute) | FMOD.Channel | |
setPan(float pan) | FMOD.Channel | |
setPaused(bool paused) | FMOD.Channel | |
setPitch(float pitch) | FMOD.Channel | |
setPosition(uint position, TIMEUNIT postype) | FMOD.Channel | |
setPriority(int priority) | FMOD.Channel | |
setReverbProperties(int instance, float wet) | FMOD.Channel | |
setUserData(IntPtr userdata) | FMOD.Channel | |
setVolume(float volume) | FMOD.Channel | |
setVolumeRamp(bool ramp) | FMOD.Channel | |
stop() | FMOD.Channel |