addDSP(int index, DSP dsp) | FMOD.IChannelControl | |
addFadePoint(ulong dspclock, float volume) | FMOD.IChannelControl | |
get3DAttributes(out VECTOR pos, out VECTOR vel) | FMOD.IChannelControl | |
get3DConeOrientation(out VECTOR orientation) | FMOD.IChannelControl | |
get3DConeSettings(out float insideconeangle, out float outsideconeangle, out float outsidevolume) | FMOD.IChannelControl | |
get3DCustomRolloff(out IntPtr points, out int numpoints) | FMOD.IChannelControl | |
get3DDistanceFilter(out bool custom, out float customLevel, out float centerFreq) | FMOD.IChannelControl | |
get3DDopplerLevel(out float level) | FMOD.IChannelControl | |
get3DLevel(out float level) | FMOD.IChannelControl | |
get3DMinMaxDistance(out float mindistance, out float maxdistance) | FMOD.IChannelControl | |
get3DOcclusion(out float directocclusion, out float reverbocclusion) | FMOD.IChannelControl | |
get3DSpread(out float angle) | FMOD.IChannelControl | |
getAudibility(out float audibility) | FMOD.IChannelControl | |
getDelay(out ulong dspclock_start, out ulong dspclock_end) | FMOD.IChannelControl | |
getDelay(out ulong dspclock_start, out ulong dspclock_end, out bool stopchannels) | FMOD.IChannelControl | |
getDSP(int index, out DSP dsp) | FMOD.IChannelControl | |
getDSPClock(out ulong dspclock, out ulong parentclock) | FMOD.IChannelControl | |
getDSPIndex(DSP dsp, out int index) | FMOD.IChannelControl | |
getFadePoints(ref uint numpoints, ulong[] point_dspclock, float[] point_volume) | FMOD.IChannelControl | |
getLowPassGain(out float gain) | FMOD.IChannelControl | |
getMixMatrix(float[] matrix, out int outchannels, out int inchannels, int inchannel_hop) | FMOD.IChannelControl | |
getMode(out MODE mode) | FMOD.IChannelControl | |
getMute(out bool mute) | FMOD.IChannelControl | |
getNumDSPs(out int numdsps) | FMOD.IChannelControl | |
getPaused(out bool paused) | FMOD.IChannelControl | |
getPitch(out float pitch) | FMOD.IChannelControl | |
getReverbProperties(int instance, out float wet) | FMOD.IChannelControl | |
getSystemObject(out System system) | FMOD.IChannelControl | |
getUserData(out IntPtr userdata) | FMOD.IChannelControl | |
getVolume(out float volume) | FMOD.IChannelControl | |
getVolumeRamp(out bool ramp) | FMOD.IChannelControl | |
isPlaying(out bool isplaying) | FMOD.IChannelControl | |
removeDSP(DSP dsp) | FMOD.IChannelControl | |
removeFadePoints(ulong dspclock_start, ulong dspclock_end) | FMOD.IChannelControl | |
set3DAttributes(ref VECTOR pos, ref VECTOR vel) | FMOD.IChannelControl | |
set3DConeOrientation(ref VECTOR orientation) | FMOD.IChannelControl | |
set3DConeSettings(float insideconeangle, float outsideconeangle, float outsidevolume) | FMOD.IChannelControl | |
set3DCustomRolloff(ref VECTOR points, int numpoints) | FMOD.IChannelControl | |
set3DDistanceFilter(bool custom, float customLevel, float centerFreq) | FMOD.IChannelControl | |
set3DDopplerLevel(float level) | FMOD.IChannelControl | |
set3DLevel(float level) | FMOD.IChannelControl | |
set3DMinMaxDistance(float mindistance, float maxdistance) | FMOD.IChannelControl | |
set3DOcclusion(float directocclusion, float reverbocclusion) | FMOD.IChannelControl | |
set3DSpread(float angle) | FMOD.IChannelControl | |
setCallback(CHANNELCONTROL_CALLBACK callback) | FMOD.IChannelControl | |
setDelay(ulong dspclock_start, ulong dspclock_end, bool stopchannels) | FMOD.IChannelControl | |
setDSPIndex(DSP dsp, int index) | FMOD.IChannelControl | |
setFadePointRamp(ulong dspclock, float volume) | FMOD.IChannelControl | |
setLowPassGain(float gain) | FMOD.IChannelControl | |
setMixLevelsInput(float[] levels, int numlevels) | FMOD.IChannelControl | |
setMixLevelsOutput(float frontleft, float frontright, float center, float lfe, float surroundleft, float surroundright, float backleft, float backright) | FMOD.IChannelControl | |
setMixMatrix(float[] matrix, int outchannels, int inchannels, int inchannel_hop) | FMOD.IChannelControl | |
setMode(MODE mode) | FMOD.IChannelControl | |
setMute(bool mute) | FMOD.IChannelControl | |
setPan(float pan) | FMOD.IChannelControl | |
setPaused(bool paused) | FMOD.IChannelControl | |
setPitch(float pitch) | FMOD.IChannelControl | |
setReverbProperties(int instance, float wet) | FMOD.IChannelControl | |
setUserData(IntPtr userdata) | FMOD.IChannelControl | |
setVolume(float volume) | FMOD.IChannelControl | |
setVolumeRamp(bool ramp) | FMOD.IChannelControl | |
stop() | FMOD.IChannelControl | |