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Eye of the Nile Docs
Everything you need to know to get started!
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This is the complete list of members for GebEarthquakeZone, including all inherited members.
| Awake() | GebEarthquakeZone | private |
| damageAmount | GebEarthquakeZone | private |
| damageTimer | GebEarthquakeZone | private |
| gebBossController | GebEarthquakeZone | protected |
| initialParticleEffectSizeX | GebEarthquakeZone | private |
| initialPlayerMoveVelocity | GebEarthquakeZone | private |
| maxEarthquakeSize | GebEarthquakeZone | private |
| objectsToDamage | GebEarthquakeZone | private |
| OnTriggerEnter2D(Collider2D col) | GebEarthquakeZone | private |
| OnTriggerExit2D(Collider2D col) | GebEarthquakeZone | private |
| particleEffect | GebEarthquakeZone | private |
| particleTimer | GebEarthquakeZone | private |
| playerMoveVelocity | GebEarthquakeZone | private |
| rng | GebEarthquakeZone | private |
| timeBetweenDamage | GebEarthquakeZone | private |
| timeBetweenParticles | GebEarthquakeZone | private |
| Update() | GebEarthquakeZone | private |