![]() |
Eye of the Nile Docs
Everything you need to know to get started!
|
This is the complete list of members for BoulderProjectile, including all inherited members.
Awake() | BaseProjectile | private |
AwakeMethods() | BoulderProjectile | protectedvirtual |
boulderBody | BoulderProjectile | private |
boulderParticles | BoulderProjectile | private |
BreakBoulder() | BoulderProjectile | |
collisionLayers | BoulderProjectile | |
damage | BaseProjectile | protected |
damageNonPlayers | BaseProjectile | protected |
damagePlayers | BaseProjectile | protected |
destroyOnImpact | BaseProjectile | protected |
facingLeft | BaseProjectile | |
FlipDirection() | BaseProjectile | |
flipSprite | BaseProjectile | protected |
initialForce | BoulderProjectile | private |
OnCollisionEnter2D(Collision2D collisionInfo) | BaseProjectile | private |
OnCollisionEnterMethods(Collision2D collisionInfo) | BoulderProjectile | protectedvirtual |
OnTriggerEnter2D(Collider2D collision) | BaseProjectile | private |
OnTriggerEnterMethods(Collider2D collision) | BaseProjectile | protectedvirtual |
refDamage | BaseProjectile | |
spawnSFX | BaseProjectile | protected |
sprite | BaseProjectile | protected |
Start() | BaseProjectile | private |
StartMethods() | BoulderProjectile | protectedvirtual |
UpdateFacing() | BaseProjectile | protected |