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Eye of the Nile Docs
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This is the complete list of members for BoneProjectile, including all inherited members.
Awake() | BaseProjectile | private |
AwakeMethods() | BoneProjectile | protectedvirtual |
boneRb | BoneProjectile | private |
damage | BaseProjectile | protected |
damageNonPlayers | BaseProjectile | protected |
damagePlayers | BaseProjectile | protected |
destroyOnImpact | BaseProjectile | protected |
facingLeft | BaseProjectile | |
FlipDirection() | BaseProjectile | |
flipSprite | BaseProjectile | protected |
initialXForce | BoneProjectile | |
initialYForce | BoneProjectile | |
OnCollisionEnter2D(Collision2D collisionInfo) | BaseProjectile | private |
OnCollisionEnterMethods(Collision2D collisionInfo) | BoneProjectile | protectedvirtual |
OnTriggerEnter2D(Collider2D collision) | BaseProjectile | private |
OnTriggerEnterMethods(Collider2D collisionInfo) | BoneProjectile | protectedvirtual |
refDamage | BaseProjectile | |
spawnSFX | BaseProjectile | protected |
sprite | BaseProjectile | protected |
Start() | BaseProjectile | private |
StartMethods() | BoneProjectile | protectedvirtual |
Update() | BoneProjectile | private |
UpdateFacing() | BaseProjectile | protected |